Diablo Wiki

We've Moved! Just as Gamepedia has joined forces with Fandom, this wiki had joined forces with our Fandom equivalent. The wiki has been archived and we ask that readers and editors move to the now combined wiki on Fandom. Click to go to the new wiki.


Diablo Wiki

Skill progression is simply unlocking greater active and passive skills as a character levels. All characters receive at least one skill unlock per level with the first rune skill at level 9. Passive skills [Italicized in the table] are first unlocked at level 10. The final active skill is unlocked at level 30 and the final passive skill at level 60 for Wizards.

1Magic Missile Magic MissileLaunch a missile of magic energy, causing 110% weapon damage as Arcane.
2Ray of Frost Ray of FrostProject a beam of frozen ice that blasts 215% weapon damage as Cold to the first enemy it hits, slowing the target's movement by 30% for 3 seconds.
3Shock Pulse Shock PulseRelease a medium range pulse of 3 unpredictable charges of electricity that deal 105% weapon damage as Lightning.
4Frost Nova Frost NovaBlast nearby enemies with an explosion of ice and freeze them for 3 seconds.
5Arcane Orb Arcane OrbHurl an orb of pure energy that explodes when it hits, dealing 175% weapon damage as Arcane to all enemies within 10 yards.
6Magic Missile Magic Missile: Charged BlastIncreases the damage of Magic Missile to 143% weapon damage as Arcane.
7Ray of Frost Ray of Frost: NumbIncrease the amount the target's movement is slowed to 60% for 3 seconds.
8Diamond Skin Diamond SkinTransform your skin to diamond for 6 seconds, absorbing up to 10853 damage from incoming attacks.
9Shock Pulse Shock Pulse: Explosive BoltsSlain enemies explode, dealing 70% weapon damage as Lightning to every enemy within 10 yards.
Wave of Force Wave of ForceDischarge a wave of pure energy that repels projectiles and knocks back nearby enemies. This also slows the movement of enemies by 60% and deals 200% weapon damage as Physical.
10Blur BlurDecreases melee damage taken by 20%.
Power Hungry Power HungryGain 30 Arcane Power whenever you are healed by a health globe.
11Arcane Orb Arcane Orb: ObliterationIncrease the damage of the explosion to deal 228% weapon damage as Arcane.
Spectral Blade Spectral BladeSummon a spectral blade that strikes all enemies in your path for 135% weapon damage.
12Frost Nova Frost Nova: ShatterA frozen enemy that is killed has a 50% chance of releasing another Frost Nova.
Arcane Torrent Arcane TorrentHurl a barrage of arcane projectiles that deal 175% weapon damage as Arcane to all enemies near the impact location.
13Magic Missile Magic Missile: SplitFire 3 missiles that each deal 50% weapon damage as Arcane.
Energy Twister Energy TwisterUnleash a twister of pure energy that deals 360% weapon damage as Arcane over 6 seconds to everything in its path.
Evocation EvocationReduces all cooldowns by 15%.
14Diamond Skin Diamond Skin: Crystal ShellIncreases the maximum amount of damage absorbed to 21707 damage.
Ice Armor Ice ArmorSurround yourself in a barrier of ice. Melee attackers are either Chilled or Frozen for 2 seconds. Lasts 120 seconds.
15Ray of Frost Ray of Frost: Snow BlastUsing continuously on a single target increases damage over 1.5 seconds to inflict a maximum of 280% weapon damage as Cold.
Wave of Force Wave of Force: Impactful WaveIncreases the distance enemies are knocked back and Stuns all affected enemies for 2 seconds.
Electrocute ElectrocuteLightning arcs from your fingertips, dealing 80% weapon damage as Lightning. The lightning can jump, hitting up to 2 additional enemies.
16Slow Time Slow TimeInvoke a bubble of warped time and space for 8 seconds, reducing enemy attack speed by 20% and movement speed by 30%. This bubble also slows the movement of enemy projectiles by 90%.
Glass Cannon Glass CannonIncreases all damage done by 15%, but decreases Armor and resistances by 10%.
17Storm Armor Storm ArmorBathe yourself in electrical energy, shocking ranged and melee attackers for 70% weapon damage as Lightning. Lasts 120 seconds.
18Shock Pulse Shock Pulse: Fire BoltsCast bolts of fire that each deal 137% weapon damage as Fire.
Frost Nova Frost Nova: Cold SnapReduce cooldown of Frost Nova to 9 seconds.
Arcane Torrent Arcane Torrent: DisruptionTargets hit by Arcane Torrent become disrupted for 6 seconds, causing them to take 15% additional damage from any attacks that deal Arcane damage.
19Spectral Blade Spectral Blade: Deep CutsEnemies hit by the blade will Bleed for an additional 35% weapon damage over 3 seconds.
Energy Twister Energy Twister: Mistral BreezeReduces casting cost of Energy Twister to 20 Arcane Power.
Explosive Blast Explosive BlastGather an infusion of energy around you that explodes after 1.5 seconds, causing 225% weapon damage as Physical to all enemies within 12 yards.
20Arcane Orb Arcane Orb: Arcane OrbitCreate 4 Arcane Orbs that orbit you, exploding for 70% weapon damage as Arcane when enemies get close.
Diamond Skin Diamond Skin: PrismReduces Arcane Power cost of all spells by 7 while Diamond Skin is active.
Magic Weapon Magic WeaponImbue your weapon with magical energy, granting it 10% increased damage. Lasts 5 minutes.
Prodigy ProdigyThe following skills are Signature spells: Magic Missile, Shock Pulse, Spectral Blade, Electrocute
21Ice Armor Ice Armor: Chilling AuraLower the temperature of the air around you. Nearby enemies are chilled, slowing their movement speed by 30%.
Disintegrate DisintegrateThrust a beam of pure energy forward, dealing 155% weapon damage as Arcane and disintegrating enemies it kills.
Hydra HydraSummon a multi-headed Hydra for 15 seconds that attacks enemies with bolts of fire dealing 28% weapon damage as Fire. You may only have one Hydra active at a time.
22Wave of Force Wave of Force: Force AffinityReduce casting cost to 15 Arcane Power and the cooldown is reduced to 12 seconds.
Electrocute Electrocute: Chain LightningIncreases the maximum number of enemies that can be electrocuted to 6.
Familiar FamiliarSummon a companion that will attack your targets for 20% weapon damage as Arcane. This companion cannot be targeted or damaged by enemies and lasts for 5 minutes.
Teleport TeleportTeleport through the ether to the selected location up to 35 yards away.
23Slow Time Slow Time: MiasmaSlow Time effects cling to enemies for 3 seconds after they have left the bubble.
Storm Armor Storm Armor: Reactive ArmorWhenever you are hit, you have a chance to be enveloped with a lightning shield for 6 seconds that shocks nearby enemies for 50% weapon damage as Lightning.
24Spectral Blade Spectral Blade: Impactful BladesHits have a 5% chance to cause Knockback and Slow the movement of enemies by 60% for 1 second.
Energy Twister Energy Twister: Gale ForceIncreases the damage of Energy Twister to 468% weapon damage as Arcane.
Explosive Blast Explosive Blast: UnleashedReduces the casting cost of Explosive Blast to 10 Arcane Power.
Astral Presence Astral PresenceIncreases your maximum Arcane Power by 20 and Arcane Power regeneration by 2 per second.
25Arcane Torrent Arcane Torrent: Death BlossomUnleash a torrent of power beyond your control. You no longer direct where the projectiles go, but their damage is increased to 670% weapon damage as Arcane.
Meteor MeteorSummon an immense Meteor that plummets from the sky, causing 200% weapon damage as Fire to all enemies it crashes into. The ground it hits is scorched with molten fire that deals 60% weapon damage as Fire over 3 seconds.
Mirror Image Mirror ImageSummon 2 illusionary duplicates of yourself that last for 7 seconds and have 25% of your Life. The images may cast some of the same spells as you, but those spells deal no damage.
26Disintegrate Disintegrate: ConvergenceIncrease the width of the beam allowing it to hit more enemies.
Hydra Hydra: Arcane HydraSummon an Arcane Hydra that spits Arcane Orbs, which explode on impact, causing 28% weapon damage as Arcane to enemies near the explosion.
Teleport Teleport: Safe PassageFor 4 seconds after you Teleport, you will take 30% less damage.
27Magic Weapon Magic Weapon: ElectrifyAttacks have a chance to cause lightning to arc to 3 nearby enemies, dealing 10% weapon damage as Lightning.
Blizzard BlizzardCall down shards of ice to pelt an area, dealing 210% weapon damage as Cold to all enemies in the area over 6 seconds. Multiple casts in the same area do not stack.
Illusionist IllusionistWhenever you suffer more than 15% of your Life in a single hit, the cooldowns on Mirror Image and Teleport are automatically reset.
28Ray of Frost Ray of Frost: Cold BloodReduce casting cost to 0 Arcane Power.
Frost Nova Frost Nova: Frozen MistFrost Nova no longer freezes enemies, but instead leaves behind a mist of frost that deals 160% weapon damage as Cold over 8 seconds.
Energy Armor Energy ArmorFocus your energies, increasing your Armor by 65% but decreasing your maximum Arcane Power by 20. Lasts 120 seconds.
29Electrocute Electrocute: Forked LightningCritical Hits release 4 charged bolts in random directions, dealing 46% weapon damage as Lightning to any targets hit.
Slow Time Slow Time: Time WarpEnemies caught in the bubble of warped time take 20% more damage.
Explosive Blast Explosive Blast: Time BombExplosive Blast detonates from the point it was originally cast after 2.5 seconds for 292% weapon damage as Physical.
Meteor Meteor: Molten ImpactIncreases the damage of the Meteor impact to 260% weapon damage as Fire and the molten fire to 78% weapon damage as Fire over 3 seconds.
30Disintegrate Disintegrate: Chaos NexusWhen casting the beam you become charged with energy that spits out at nearby enemies doing 40% weapon damage as Arcane.
Familiar Familiar: SparkflintSummon a fiery Familiar that increases the damage of all attacks by 12% while Familiar is active.
Archon ArchonTransform into a being of pure Arcane energy for 15 seconds. While in Archon form, your normal abilities are replaced by powerful Archon abilities, and your Armor and resistances are increased by 40%. Every enemy killed while in Archon form adds 1 second to the duration of Archon.
Cold Blooded Cold BloodedCold damage dealt to chilled and frozen targets is increased by 20%.
31Magic Missile Magic Missile: Penetrating BlastMissiles have a 70% chance to pierce through their target and hit additional enemies.
Ice Armor Ice Armor: CrystallizeWhenever you are struck by a melee attack, your Armor is increased by 15% for 30 seconds. This effect can stack up to 3 times.
Teleport Teleport: WormholeAfter casting Teleport, there is a 1 second delay before the cooldown begins, allowing you to Teleport again.
Mirror Image Mirror Image: SimulacrumIncrease the Life of your Mirror Images to 100% of your own.
32Arcane Orb Arcane Orb: Arcane NovaModify the orb to deal 175% weapon damage as Arcane to all enemies within 20 yards.
Diamond Skin Diamond Skin: Mirror SkinReflects 50% of damage absorbed back at the attacker.
Wave of Force Wave of Force: Forceful WaveIncreases damage to 260% weapon damage as Physical, but reduces Knockback.
Energy Armor Energy Armor: AbsorptionYou have a chance to gain 4 Arcane Power whenever you are hit by a ranged or melee attack.
33Shock Pulse Shock Pulse: Piercing OrbMerge the bolts in a a single giant orb that oscillates forward dealing 105% weapon damage as Lightning to everything it hits.
Storm Armor Storm Armor: Power of the StormReduce the Arcane Power cost of all skills by 3 while Storm Armor is active.
Hydra Hydra: Lightning HydraSummon a Lightning Hydra that electrocutes enemies for 34% weapon damage as Lightning.
34Arcane Torrent Arcane Torrent: Arcane MinesInstead of firing projectiles, lay Arcane mines that arm after 2 seconds. These mines explode when an enemy approaches, dealing 150% weapon damage as Arcane. Enemies caught in the explosion have their movement and attack speeds reduced by 30% for 3 seconds.
Meteor Meteor: Star PactReduces the casting cost of Meteor to 35 Arcane Power.
Conflagration ConflagrationFire damage dealt to enemies applies a burning effect, increasing all damage done to them by 10% for 3 seconds.
35Spectral Blade Spectral Blade: Siphoning BladeEvery enemy hit grants 1 Arcane Power.
Magic Weapon Magic Weapon: Force WeaponIncreases the damage bonus of Magic Weapon to 15% damage, and gives up to a 2% chance to Knockback any enemies hit.
Blizzard Blizzard: Grasping ChillAfter the Blizzard ends, the ground is covered in a low lying mist for 3 seconds that Slows the movement speed of enemies by 60%.
36Energy Twister Energy Twister: Raging StormWhen two Energy Twisters collide, they merge into a tornado with increased area of effect that causes 360% weapon damage as Arcane over 6 seconds.
Electrocute Electrocute: Lightning BlastCreate streaks of lightning that pierce through targets, hitting all enemies for 80% weapon damage as Lightning.
Archon Archon: Arcane DestructionAn explosion erupts around you when you transform, causing 450% weapon damage as Arcane to all enemies within 15 yards.
37Storm Armor Storm Armor: Strike BackIncrease the damage of the shock to 91% weapon damage as Lightning.
Teleport Teleport: ReversalCasting Teleport again within 8 seconds will instantly return you to your original location.
Mirror Image Mirror Image: DuplicatesSummon 5 Mirror Images that have 25% of your Life each.
Paralysis ParalysisLightning damage dealt to enemies has up to a 8% chance to Stun the target for 2 seconds.
38Ray of Frost Ray of Frost: Sleet StormCreate a swirling storm around you, dealing 215% weapon damage as Cold to all enemies caught within it.
Magic Weapon Magic Weapon: ConduitAttacks have a chance to restore 1 Arcane Power.
Hydra Hydra: Venom HydraSummon a poison breathing Hydra that leaves a pool of acid that causes 18% weapon damage per second as Poison to enemies who remain in the pool.
39Wave of Force Wave of Force: Teleporting WaveEnemies caught in the Wave of Force have a 100% chance to be randomly teleported.
Slow Time Slow Time: Time ShellReduces the area Slow Time affects to 10 yards, but increases the potency of the movement speed reduction to 80%.
Explosive Blast Explosive Blast: Short FuseImmediately release the energy of Explosive Blast for 225% weapon damage as Physical.
Disintegrate Disintegrate: VolatilityEnemies killed by the beam have a 35% chance to explode causing 395% weapon damage as Arcane to all enemies within 8 yards.
40Familiar Familiar: DartlingSummon a lightning Familiar whose projectiles have a 100% chance to pierce through enemies.
Archon Archon: TeleportArchon form can now cast Teleport with a cooldown of 10 seconds.
Galvanizing Ward Galvanizing WardThe following skills are improved: Energy Armor Ice Armor Storm Armor
41Frost Nova Frost Nova: Deep FreezeIf Frost Nova hits at least 5 targets, you gain a 15% bonus to Critical Hit Chance for 12 seconds.
Energy Twister Energy Twister: Wicked WindTwisters no longer travel but spin in place, dealing 252% weapon damage as Arcane over 6 seconds to everything caught in them.
Energy Armor Energy Armor: Pinpoint BarrierIncreases your chance to critically hit by 5% while Energy Armor is active.
42Magic Missile Magic Missile: AttunementWhenever Magic Missile hits a target you gain 4 Arcane Power.
Ice Armor Ice Armor: Jagged IceMelee attackers also take 100% weapon damage as Cold.
Blizzard Blizzard: Frozen SolidEnemies caught in the Blizzard have a 20% chance to be Frozen for 3 seconds.
43Storm Armor Storm Armor: ScrambleIncreases your movement speed by 25% for 3 seconds whenever you are hit by melee or ranged attacks.
Teleport Teleport: FractureSummon 2 decoys for 8 seconds after teleporting.
Meteor Meteor: Meteor ShowerUnleash a volley of 7 smaller Meteors that each strike for 80% weapon damage as Fire.
44Diamond Skin Diamond Skin: Enduring SkinIncreases the duration of Diamond Skin to 8 seconds.
Electrocute Electrocute: Surge of PowerGain 1 Arcane Power for every enemy hit by Electrocute.
Familiar Familiar: Ancient GuardianSummon a protective Familiar. When you are below 35% Life the Familiar will fully absorb damage from 1 attack every 6 seconds.
45Arcane Orb Arcane Orb: Tap the SourceReduce casting cost to 20 Arcane Power.
Mirror Image Mirror Image: Mocking DemiseWhen a Mirror Image is destroyed, it explodes, doing 45% weapon damage as Physical and has a 50% chance to Stun for 2 seconds.
Temporal Flux Temporal FluxWhenever you deal Arcane damage, enemies are slowed by 30% for 2 seconds.
46Magic Weapon Magic Weapon: VenomAttacks poison enemies, dealing 15% weapon damage as Poison over 3 seconds.
Hydra Hydra: Frost HydraSummon a Frost Hydra that breathes a short range cone of frost, causing 31% weapon damage as Cold to all enemies in the cone.
Archon Archon: Pure PowerDecreases the cooldown of Archon to 100 seconds.
47Shock Pulse Shock Pulse: Lightning AffinityEvery target hit by a pulse restores 2 Arcane Power.
Slow Time Slow Time: PerpetuityReduces the cooldown of Slow Time to 16 seconds.
Blizzard Blizzard: SnowboundReduces the casting cost of Blizzard to 20 Arcane Power.
48Disintegrate Disintegrate: EntropyThe beam fractures into a short-ranged cone that deals 178% weapon damage as Arcane.
Meteor Meteor: CometTransforms the Meteor to ice that deals 240% weapon damage as Cold. The impact site is covered in a freezing mist that deals 72% weapon damage as Cold and Slows enemy movement by 60% over 3 seconds.
Energy Armor Energy Armor: Energy TapRather than decreasing your maximum Arcane Power, Energy Armor increases it by 20 while it is active.
49Wave of Force Wave of Force: Exploding WaveEnemies hit have a 40% chance to cause a smaller Wave of Force that deals 100% weapon damage as Physical and knocks back enemies caught in its wake.
Arcane Torrent Arcane Torrent: Power StoneEvery missile hit has a 2% chance to leave behind a Power Stone that grants Arcane Power when picked up.
Ice Armor Ice Armor: Ice ReflectMelee attacks have a 25% chance to create a Frost Nova centered on the attacker, dealing 75% weapon damage as Cold.
50Explosive Blast Explosive Blast: ObliterateIncreases the explosion radius to 18 yards for 225% weapon damage as Physical.
Familiar Familiar: ArcanotWhile the Familiar is active, you regenerate 2 Arcane Power per second.
Critical Mass Critical MassCritical Hits have a chance to reduce the cooldown of your spells by 1 second.
51Frost Nova Frost Nova: Bone ChillEnemies take 15% more damage while frozen or chilled by Frost Nova.
Spectral Blade Spectral Blade: Healing BladesWhenever the blades do critical damage, you are healed for 8% of the damage done.
Mirror Image Mirror Image: Extension of WillThe duration of your Mirror Images is increased to 10 seconds and their Life is increased to 29% of your Life.
52Magic Missile Magic Missile: SeekerMissiles track the nearest enemy and their damage is increased to 121% weapon damage as Arcane.
Energy Twister Energy Twister: Storm ChaserThe following skills are Signature spells: Magic Missile, Shock Pulse, Spectral Blade, Electrocute
Archon Archon: Slow TimeArchon form can cast Slow Time that lasts for 8 seconds.
53Ray of Frost Ray of Frost: Black IceEnemies killed with Ray of Frost leave behind a patch of ice that deals 193% weapon damage as Cold to enemies moving through it over 3 seconds.
Ice Armor Ice Armor: Frozen StormA whirling storm of ice builds around you that deals 30% weapon damage as Cold over 3 seconds after casting Ice Armor.
Slow Time Slow Time: Stretch TimeTime is sped up for any allies standing in the area, increasing their attack speed by 10%.
54Shock Pulse Shock Pulse: Living LightningConjure a being of lightning that drifts forward, electrocuting nearby enemies for 37% weapon damage as Lightning.
Blizzard Blizzard: Stark WinterIncreases the size of Blizzard to cover 22 yards, dealing 210% weapon damage as Cold over 6 seconds.
Energy Armor Energy Armor: Force ArmorWhile Energy Armor is active, incoming attacks that would deal more than 35% of your maximum Life are reduced to deal 35% of your maximum Life instead.
55Arcane Orb Arcane Orb: Celestial OrbThe orb will pierce through targets, damaging any enemy it passes through.
Magic Weapon Magic Weapon: Blood MagicAttacks recover 1.5% of damage caused as Life.
Arcane Dynamo Arcane DynamoWhen you deal damage with a Signature spell you may gain a Flash of Insight. After 5 Flashes of Insight, your next non-Signature spell deals 75% additional damage.
56Diamond Skin Diamond Skin: Diamond ShardsWhen Diamond Skin wears off, diamond shards explode in all directions dealing 155% weapon damage as Physical to nearby enemies.
Explosive Blast Explosive Blast: Chain ReactionA chain of 3 consecutive explosions cascade off you, each causing 97% weapon damage as Physical.
Hydra Hydra: Mammoth HydraSummon a Mammoth Hydra that breathes a river of flame at nearby enemies, dealing 22% weapon damage per second as Fire to enemies caught on the burning ground.
57Spectral Blade Spectral Blade: Thrown BladeExtends the reach of Spectral Blade to 20 yards.
Arcane Torrent Arcane Torrent: CascadeEnemies killed by Arcane Torrent have a 100% chance to fire a new missile at a nearby enemy dealing 175% weapon damage as Arcane.
Familiar Familiar: CannoneerThe Familiar's projectiles explode on impact, dealing 20% weapon damage as Arcane to all enemies within 6 yards.
58Storm Armor Storm Armor: Shocking AspectCritical Hits have a chance to electrocute a nearby enemy for 35% weapon damage as Lightning.
Meteor Meteor: LiquefyIf the initial impact of the Meteor causes a Critical Hit, the molten fire duration is increased to 8 seconds.
Mirror Image Mirror Image: Mirror MimicsSpells cast by your Mirror Images will do 10% of the damage of your own spells.
59Electrocute Electrocute: Arc LightningBlast a cone of lightning that causes 80% weapon damage as Lightning to all affected targets.
Disintegrate Disintegrate: IntensifyDamage increases slowly over time to inflict a maximum of 202% weapon damage as Arcane.
Teleport Teleport: CalamityCasts a low power Wave of Force upon arrival, dealing 75% weapon damage as Physical to all nearby enemies.
60Blizzard Blizzard: Unrelenting StormIncreases the duration of Blizzard to deal 280% weapon damage as Cold over 8 seconds.
Energy Armor Energy Armor: Prismatic ArmorIncreases all of your resistances by 40% while Energy Armor is active.
Archon Archon: Improved ArchonIncreases the damage of all Archon abilities by 25%.
Unstable Anomaly Unstable AnomalyWhen reduced below 20% Life, release a shockwave that knocks all enemies back. This effect cannot occur more than once every 60 seconds.