m (→Active Skills: Big Bad Voodoo) |
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|name = Summon Zombie Dog |
|name = Summon Zombie Dog |
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|level = 1 |
|level = 1 |
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− | |description = |
+ | |description = Summon zombie dogs from the depths to fight by your. Can have up to X Zombie Dogs active at a time. |
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}} |
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{{Skill Description |
{{Skill Description |
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|name = Grasp of the Dead |
|name = Grasp of the Dead |
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|level = 3 |
|level = 3 |
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− | |description = Hands reach out |
+ | |description = Hands reach out from the ground slowing enemy movement and dealing physical damage per second for X seconds. |
}} |
}} |
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{{Skill Description |
{{Skill Description |
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|name = Haunt |
|name = Haunt |
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|level = 4 |
|level = 4 |
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− | |description = Haunt an enemy with a spirit, dealing Arcane damage over X seconds. If the target dies |
+ | |description = Haunt an enemy with a spirit, dealing Arcane damage over X seconds. If the target dies the spirit will automatically Haunt another nearby enemy. You may have up to X Haunt effects active at once. |
}} |
}} |
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{{Skill Description |
{{Skill Description |
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|name = Zombie Charger |
|name = Zombie Charger |
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|level = 5 |
|level = 5 |
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− | |description = |
+ | |description = Call forth a reckless, suicidal zombie that deals Poison damage to all enemies in its way. |
}} |
}} |
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{{Skill Description |
{{Skill Description |
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|name = Hex |
|name = Hex |
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|level = 6 |
|level = 6 |
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− | |description = Summon a Fetish Shaman that will hex enemies into chickens. Hexed enemies are unable to perform offensive actions and |
+ | |description = Summon a Fetish Shaman for X seconds that will hex enemies into chickens. Hexed enemies are unable to perform offensive actions and take Y% additional damage. |
}} |
}} |
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{{Skill Description |
{{Skill Description |
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|name = Corpse Spiders |
|name = Corpse Spiders |
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|level = 7 |
|level = 7 |
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− | |description = |
+ | |description = Summon X spiders to attack nearby enemies for physical damage. |
}} |
}} |
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{{Skill Description |
{{Skill Description |
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|name = Fetish Army |
|name = Fetish Army |
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|level = 29 |
|level = 29 |
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− | |description = Summon an army of |
+ | |description = Summon an army of Fetish creatures to fight by your side for X seconds. Dagger-wielding fetishes attack for physical damage. |
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⚫ | |||
⚫ | |||
⚫ | |||
+ | |description = Spiders emerge from the ground and cover nearby enemies dealing poison damage per second. Lasts X seconds. Enemies take more damage faster the longer they stay near the statue. Critical hits from poison damage prevent regeneration and reduce healing effects by 50% for 8 seconds. |
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⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | |description = A gang of fetishes go tribal, causing fire damage to all enemies caught in their ceremony. |
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}} |
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Because characters in the BlizzCon 2010 demo were already high enough level, exact level requirements for the lowest level traits are unknown at this stage. |
Because characters in the BlizzCon 2010 demo were already high enough level, exact level requirements for the lowest level traits are unknown at this stage. |
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{{Skill Description|2|top |
{{Skill Description|2|top |
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− | |name = |
+ | |name = Blood Ritual |
− | |level = |
+ | |level = ?? |
− | |description = Regenerate |
+ | |description = % of Mana costs are paid with Life. Regenerate % of your maximum Life per second |
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}} |
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{{Skill Description |
{{Skill Description |
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− | |name = |
+ | |name = Circle of life |
− | |level = |
+ | |level = ?? |
− | |description = |
+ | |description = Gain % of your maximum Mana whenever you are healed by a health globe |
}} |
}} |
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{{Skill Description |
{{Skill Description |
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− | |name = |
+ | |name = Death Trance |
− | |level = |
+ | |level = ?? |
− | |description = |
+ | |description = Reduce damage by % whenever you are below % of your maximum Life. |
}} |
}} |
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{{Skill Description |
{{Skill Description |
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− | |name = |
+ | |name = Fierce Loyalty |
− | |level = |
+ | |level = ?? |
− | |description = |
+ | |description = All your pets gain % of the benefit of your items. |
}} |
}} |
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{{Skill Description |
{{Skill Description |
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− | |name = |
+ | |name = Gruesome Feast |
− | |level = |
+ | |level = ?? |
+ | |description = Gain % Attack for X seconds whenever you are healed by a health globe. This effect can stack up to X times |
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− | |description = Increase casting speed by 10%. |
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}} |
}} |
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{{Skill Description |
{{Skill Description |
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− | |name = |
+ | |name = Pierce the Veil |
− | |level = |
+ | |level = ?? |
− | |description = |
+ | |description = All of your damage is increased by % but your Mana costs are increased by %. |
}} |
}} |
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{{Skill Description |
{{Skill Description |
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− | |name = |
+ | |name = Rush of Essence |
− | |level = |
+ | |level = ?? |
+ | |description = Spirit spells return % of their Mana cost over X seconds. Spirit spells are: Haunt, Horrify, Soul Harvest, Spirit Barrage and Spirit Walk. |
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− | |description = Increases attack by 20%. |
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}} |
}} |
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{{Skill Description |
{{Skill Description |
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− | |name = |
+ | |name = Spiritual Attunement |
− | |level = |
+ | |level = ?? |
+ | |description = Maximum Mana is increased by %. Regenerate of your maximum Mana per second. Mana is the fuel the Witch Doctor uses to cast offensive and defensive skills. |
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− | |description = Increases precision by 20%. |
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}} |
}} |
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{{Skill Description |
{{Skill Description |
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− | |name = |
+ | |name = Tribal Rites |
− | |level = |
+ | |level = ?? |
+ | |description = The cooldowns of your Fetish Army, Big Bad Voodoo and Hex abilities are reduced by % |
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− | |description = Increases defense by 20%. |
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}} |
}} |
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{{Skill Description |
{{Skill Description |
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− | |name = |
+ | |name = Vermin |
− | |level = |
+ | |level = ?? |
+ | |description = Your Plague of Toads, Corpse Spiders and Firebats abilities do % more damage. |
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− | |description = Increases vitality by 20%. |
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}} |
}} |
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{{Skill Description |
{{Skill Description |
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− | |name = |
+ | |name = Vision Quest |
− | |level = |
+ | |level = ?? |
− | |description = |
+ | |description = Anytime you have X or more skills on cooldown your mana regeneration is increased by % |
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}} |
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{{Skill Description |
{{Skill Description |
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− | |name = |
+ | |name = Zombie Handler |
− | |level = |
+ | |level = ?? |
− | |description = |
+ | |description = You can have 4 Zombie Dogs out at once. The health of your Zombie Dogs and Gargantuan are increased by %. |
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⚫ | |||
⚫ | |||
⚫ | |||
− | |description = 30% of Mana costs for skills is taken from HP instead. |
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⚫ | |||
⚫ | |||
− | |name = Ferocity |
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⚫ | |||
− | |description = Increases pet damage dealt by 40%. |
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− | }} |
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− | {{Skill Description |
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− | |name = Plagued |
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− | |level = 24 |
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− | |description = Increases Animal and Plague skill damage by 20%. |
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− | }} |
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− | {{Skill Description |
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− | |name = Rituals |
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− | |level = 24 |
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− | |description = Increases damage by 15% of HP. |
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− | }} |
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− | {{Skill Description |
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⚫ | |||
− | |level = 24 |
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− | |description = Increases Zombie skill damage by 20%. |
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}} |
}} |
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Revision as of 14:25, 7 September 2011
"He dispatched his opponent with terrifying precision, assaulting his victim's mind and body with elixirs and powders that evoked fires, explosions, and poisonous spirits. As if these assaults were not enough, the witch doctor also had at his command the ability to summon undead creatures from the netherworld to rend the flesh from his enemy's body."- Abd al-Hazir
The Witch Doctor is a ritualistic voodoo fighter. Hailing from the deep jungles of Sanctuary, the Witch Doctor practices his dark arts. Meditating to access the "Unformed Land" he calls upon the spirits of the past to strike fear and horror in his adversaries. He is even able to reanimate the dead in both human and inhuman bodies to command. Time in the jungle has also allowed this tribalistic warrior to use powders and elixirs in the form of fire and poison to unleash upon the demons. While never doing much of the actual fighting themselves, the Witch Doctor is a formidable foe against the demons that have invaded his home with the spiritual aid of others.
Active Skills
Resource System
Mana: The Witch Doctor is the only class in Diablo III that currently uses Mana. Mana in Diablo III will act very similar to Mana in Diablo II.
Passive Skills
Because characters in the BlizzCon 2010 demo were already high enough level, exact level requirements for the lowest level traits are unknown at this stage.
Lore
The Witch Doctor belongs to the Tribe of the Five Hills within the Teganze jungles. Many inhabitants of Sanctuary deny their existence, be it form the the tribes reclusiveness or the mere fact that people do not want to believe in these ritualistic inhabitants that will raise the dead from their graves. Through ritualistic and sacrificial ceremonies, the Witch Doctor enters the Mbwiru Eikura where they access their Gods in this unformed land. Believing that this alternate reality is the true nature of Sanctuary, the Witch Doctor draws their strength from this place.
"I came upon this rare display as I ventured deep into the interior of the dense Torajan jungles that cover the southern tip of the great eastern continent, in the vast area known as the Teganze, with the goal of seeking out the tribes that reside there. This area is extremely secluded, and heretofore unseen by foreign eyes. I was fortunate to befriend the witch doctor I saw in battle, and, through him, his tribe: the Tribe of the Five Hills.
The culture of the umbaru of the lower Teganze is fascinating and perplexing to those hailing from more civilized walks of life. For instance, the Tribe of the Five Hills frequently engages in tribal warfare with both the Clan of the Seven Stones and the Tribe of the Clouded Valley, but these are matters of ritual and not of conquest. I had heard tales that these wars are waged in order that the victors may replenish their supply of raw materials for the human sacrifices that their civilization revolves around, and when I timidly asked my hosts more about this topic, I must admit their laughter made me fear for my safety. However, through stumbled attempts at communication of such complex topics as what constitutes heroism and honor in their society, I gathered that only those taken in battle are considered worthy of the ritual sacrifice, much to my relief.
Upon further discussions with my hosts, I discovered that these tribes define themselves by their belief in the Mbwiru Eikura, which roughly translates to "The Unformed Land" (this is an imprecise translation, as this concept is completely foreign to our culture and language). This belief holds that the true, sacred reality is veiled behind the physical one we normally experience. Their vitally important public ceremonies are centered upon sacrifices to the life force that flows from their gods, who inhabit the Unformed Land, into this lesser physical realm.
The witch doctors are finely attuned to this Unformed Land and are able to train their minds to perceive this reality through a combination of rituals and the use of selected roots and herbs found in the jungles. They call the state in which they interact with this other world the Ghost Trance.
Alongside the primacy of the belief in the life force and the Unformed Land, the second most sacred belief of the tribes is their philosophy of self-sacrifice and non-individuality, of suppressing one's self-interest for the good of the tribe. This idea, so foreign to our culture, struck me as something I wished to delve into much more deeply.
Unfortunately, there was intense social upheaval among the tribes due to an incident involving their most current war (inasmuch as I could discern in the ensuing bedlam), and the charged atmosphere warranted my quick departure before I could ask anything further of my hosts." - Abd al-Hazir
Development
The Witch Doctor was one of the two first classes to be unveiled with the announcement of Diablo III at the 2008 WWI. Along with the iconic Barbarian, the Witch Doctor was shown to showcase the diversity of the classes. Despite the Wizard being further in development, the Witch Doctor was shown to have a skills ranging from summoning the undead to casting pure horror in his victims. Soon after, many commented on the many similarities of this class's mechanics to the Necromancer of Diablo II. Blizzard responded by stating that the classes will definitely play differently and possibly leave room for the return of the Necromancer if they wanted to.
Although the Witch Doctor was one of the first classes shown, many of his skills were still going through a lot of change. Not only the looks of the skills but major mechanics were still being worked out. One original concepts for the class was that the Zombie Dog (then named mongrel) skill could have the summons be imbued with a poison or fire skill. However, through testing, they found this mechanic to not have much control and players rarely got the effect they wanted. They changed the system with the involvement of skill runes.
- Only the female Witch Doctor's voice was heard, and although it was not confirmed yet, it seems that she is voiced by Lani Minella, who voiced Adria the Witch and Wirt the Peglegged Boy in Diablo, and Blood Raven, The Countess, Andariel, Malah and the Ancients in Diablo II and Diablo II: Lord of Destruction. Her voice is also very reminiscent of that of Eve Brent, who voiced Akara in Diablo II.
- The Witch Doctor may be partially based off its Warcraft counterpart. Blizzard Entertainment has indeed admitted that they like to steal from themselves.
Media
Concept Art
Screenshots
Act 1 Exterior
Act 1 Interior
Act 2 Exterior
Official Classes | ||
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Diablo III | Barbarian • Crusader • Demon Hunter • Monk • Necromancer • Witch Doctor • Wizard | |
Diablo II | Amazon • Assassin • Barbarian • Druid • Necromancer • Paladin • Sorceress | |
Diablo I & Hellfire | Barbarian • Bard • Monk • Rogue • Sorcerer • Warrior |