Skill progression is simply unlocking greater active and passive skills as a character levels. All characters receive at least one skill unlock per level with the first rune skill at level 9. Passive skills (italicized in the table) are first unlocked at level 10. The final active skill is unlocked at level 30 and the final passive skill at level 55 for Witch Doctors.
Level | Skills | Description |
---|---|---|
1 | ![]() | Shoot a deadly Poison Dart that deals 100% weapon damage as Poison and an additional 40% weapon damage as Poison over 2 seconds. |
2 | ![]() | Ghoulish hands reach out from the ground, slowing enemy movement by 60% and dealing 20% weapon damage as Physical for 8 seconds. |
3 | ![]() | Throw a jar with 4 spiders that attack nearby enemies for 16% weapon damage as Physical before dying. |
4 | ![]() | Summon 3 Zombie Dogs from the depths to fight by your side. Each dog deals 9% of your weapon damage as Physical per hit. |
5 | ![]() | Call forth a swarm of fiery bats to burn enemies in front of you for 150% weapon damage as Fire. |
6 | ![]() | Shoot 3 Poison Darts that deal 60% weapon damage as Poison each. |
7 | ![]() | Increases the Slow amount to 80%. |
8 | ![]() | Don a spectral mask that horrifies all enemies within 12 yards, causing them to run in Fear for 4 seconds. |
9 | ![]() | Summon jumping spiders that leap up to 25 yards to reach their target and attack for 19% weapon damage as Physical. |
![]() | Feed on the life force of up to 5 enemies within 16 yards. Gain 130 Intelligence for each affected enemy. This effect lasts 30 seconds. | |
10 | ![]() | Whenever an enemy dies within 12 yards, there is a 5% chance that a Zombie Dog will automatically emerge. The range of this effect is increased by items that increase your gold pickup radius. |
![]() | Reduces all damage taken by you and your pets by 20%. | |
11 | ![]() | Summon fewer but larger bats that travel up to 40 yards and hit for 220% weapon damage as Fire. |
![]() | Release a handful of toads that deal 130% weapon damage as Poison to enemies they come in contact with. | |
12 | ![]() | Your Zombie Dogs gain an infectious bite that deals 9% of your weapon damage as Poison over 3 seconds. |
![]() | Haunt an enemy with a spirit, dealing 575% weapon damage as Arcane over 12 seconds. If the target dies, the spirit will haunt another nearby enemy. | |
13 | ![]() | Toxins in the Poison Dart reduce the target's movement speed by 60% for 2 seconds. |
![]() | Banish your Zombie Dogs and cause them to explode, each dealing 275% of your weapon damage as Physical to all enemies within 12 yards. | |
![]() | Maximum Mana is increased by 20%. Regenerate 1% of your maximum Mana per second. Mana is the fuel you use to cast offensive and defensive skills. | |
14 | ![]() | Increases the duration horrified enemies run in Fear to 6 seconds. |
![]() | Call forth a reckless, suicidal zombie that deals 205% weapon damage as Poison to all enemies in its path before decomposing. | |
15 | ![]() | Increases the damage done to 26% weapon damage as Physical. |
![]() | Gain 39 Mana for every enemy harvested. | |
16 | ![]() | Your link to the spirit realm will end if your physical body sustains 50% of your maximum Life in damage. |
![]() | Whenever you are healed by a health globe, you gain 10% of your maximum Mana and 10% Intelligence for 10 seconds. The Intelligence bonus can stack up to 5 times. | |
17 | ![]() | Mutate to fire bullfrogs that explode for 169% weapon damage as Fire. |
![]() | Bombard a target with a spirit blast that deals 190% weapon damage as Physical. | |
18 | ![]() | You may only have one spider queen summoned at a time. |
![]() | The spirit returns 155 Life per second. | |
![]() | Ichor erupts from the corpses of the Zombie Dogs and Slows enemies by 60% for 8 seconds. | |
19 | ![]() | Your Zombie Dogs have a 15% chance to leave behind a health globe when they die. |
![]() | Gain 2.5% of damage done by the bats as Life. | |
![]() | Summon a Gargantuan zombie to fight for you. The Gargantuan attacks for 25% of your weapon damage as Physical. | |
20 | ![]() | Whenever you deal Poison damage to an enemy, their damage is reduced by 20% for 3 seconds. |
![]() | 15% of Mana costs are paid with Life. In addition, you regenerate 1% of your maximum Life per second. | |
21 | ![]() | Increases movement speed by 20% for 4 seconds after casting Horrify. |
![]() | Gain 2171 Life for every enemy harvested. | |
![]() | The Zombie Charger leaves behind a cloud of noxious vapors that deals 25% weapon damage as Poison to enemies caught in it. | |
![]() | Lob an explosive skull that deals 85% weapon damage as Fire to all enemies within 8 yards. | |
![]() | Unleash a plague of locusts that swarms an enemy, dealing 360% weapon damage as Poison over 8 seconds. The locusts will jump to additional nearby enemies. | |
22 | ![]() | The Gargantuan gains the Cleave ability, allowing its attacks to hit multiple targets for 32% of your weapon damage as Physical. |
![]() | Cause acid to rain down, dealing an initial 100% weapon damage as Poison, followed by 75% weapon damage as Poison over 3 seconds to enemies who remain in the area. | |
![]() | Summon a Fetish Shaman for 12 seconds that will hex enemies into chickens. Hexed enemies are unable to perform offensive actions and take 10% additional damage. | |
![]() | Incite paranoia in enemies, confusing them and causing some to fight for you for 12 seconds. | |
23 | ![]() | Summon a vengeful spirit that does 0% weapon damage as Arcane over 0 seconds. |
![]() | Increases the duration of Spirit Walk to 3 seconds. | |
![]() | Gain 44 Mana every time Spirit Barrage hits. | |
24 | ![]() | Summon a giant toad that swallows enemies whole for up to 5 seconds, digesting for 20% of your weapon damage per second as Physical. Adds a 5 second cooldown to Plague of Toads. |
![]() | Each Zombie Dog you sacrifice has a 35% chance to resurrect as a new Zombie Dog. | |
![]() | You can have 4 Zombie Dogs summoned at one time. The health of your Zombie Dogs and Gargantuan is increased by 20%. | |
25 | ![]() | Gain 24 Mana every time a Poison Dart hits an enemy. |
![]() | Enemies who die while in the area of Grasp of the Dead have a 5% chance to produce a health globe. | |
![]() | Conjure a Fetish that begins a ritual dance that increases the attack speed and movement speed of all nearby allies by 20% for 20 seconds. | |
26 | ![]() | Increases the initial area of effect of Acid Cloud to 24 yards. |
![]() | The Fetish Shaman will periodically heal allies for 1861 Life. | |
![]() | Reduces the cooldown of Mass Confusion to 45 seconds. | |
27 | ![]() | If the Zombie Charger kills any enemies, it will reanimate and charge nearby enemies for 205% weapon damage as Poison. This effect can repeat up to 2 times. |
![]() | Locust Swarm has a 100% chance to jump to two additional targets instead of one. | |
![]() | All of your damage is increased by 20%, but your Mana costs are increased by 30%. | |
28 | ![]() | Reduces the cooldown of Grasp of the Dead to 6 seconds. |
![]() | Your Zombie Dogs absorb 10% of all damage done to you. | |
![]() | Rather than exploding for area damage, each Firebomb can bounce to up to 6 additional targets. Damage is reduced by 15% per bounce. | |
![]() | Raise a line of zombies from the ground that attacks nearby enemies for 80% weapon damage as Physical for 5 seconds. | |
29 | ![]() | Diseased bats fly towards the enemy and infect them. Damage is slow at first, but can increase over time to a maximum of 225% weapon damage as Poison. |
![]() | Gain 15% of your maximum Mana every second while Spirit Walk is active. | |
![]() | This effect cannot occur more than once every 120 seconds. Elite enemies include champions, rares, bosses, and other players. | |
30 | ![]() | The acid on the ground forms into a slime that irradiates nearby enemies for 25% weapon damage as Poison. The slime dissipates after 5 seconds. |
![]() | Summon an army of dagger-wielding Fetishes to fight by your side for 20 seconds. The Fetishes attack for 20% of your weapon damage as Physical. | |
![]() | Physical realm spells are: Poison Dart Plague of Toads Zombie Charger Corpse Spiders Firebats Firebomb Locust Swarm Acid Cloud Wall of Zombies | |
![]() | Reduces the cooldown of your Horrify, Spirit Walk, and Soul Harvest spells by 2 seconds. In addition, the next time you receive fatal damage, you automatically enter the spirit realm for 3 seconds and heal to 10% of your maximum Life. This effect cannot occur more than once every 90 seconds. | |
31 | ![]() | Allows the skull to bounce up to 2 times. |
![]() | Hexed targets take 20% additional damage. | |
![]() | Increases the duration of the ritual to 30 seconds. | |
32 | ![]() | Reduces the movement speed of harvested enemies by 60% for 3 seconds. |
![]() | An additional 3 spirits seek out other targets and deal 30% weapon damage as Physical. | |
![]() | Increases the width of the Wall of Zombies. The zombies will attack for 80% weapon damage as Physical. | |
33 | ![]() | Summon widowmaker spiders that return 3 Mana to you per hit. |
![]() | Summon 3 Zombie Chargers that each deal 72% weapon damage as Poison. | |
![]() | Gain 37 Mana for every enemy affected by the swarm. | |
34 | ![]() | Increases the radius of Horrify to 24 yards. |
![]() | Enemies killed while Confused have a 50% chance of spawning a Zombie Dog. | |
![]() | Each Fetish deals 250% weapon damage as Physical to any nearby enemy as it is summoned. | |
35 | ![]() | Cause toads to rain from the sky that deal 130% weapon damage as Poison to enemies in the area over 2 seconds. |
![]() | If there are no targets left, the spirit will linger for up to 10 seconds looking for new enemies. | |
![]() | Your Wall of Zombies will Slow the movement of enemies by 60% for 5 seconds. | |
36 | ![]() | Regain 294 Mana for each Zombie Dog you sacrifice. |
![]() | Transform into an angry chicken for up to 5 seconds that can explode for 215% weapon damage as Physical to all enemies within 12 yards. | |
![]() | Spirit spells are: Haunt Horrify Mass Confusion Soul Harvest Spirit Barrage Spirit Walk | |
37 | ![]() | Summon a spectre for 5 seconds that deals 45% weapon damage as Physical to all enemies within 10 yards. |
![]() | Increases the duration of the swarm to 10 seconds. | |
![]() | The ritual restores 122 Mana per second while standing in the ritual area. | |
38 | ![]() | When Spirit Walk ends, your physical body erupts for 85% weapon damage as Fire to all enemies within 10 yards. |
![]() | The explosion creates a pool of fire that deals 8% weapon damage per second as Fire for 3 seconds. | |
39 | ![]() | Increase the duration of Soul Harvest's effect to 60 seconds. |
![]() | Summon a more powerful Gargantuan that only lasts for 15 seconds. The Gargantuan's fists burn with fire, dealing 55% of your weapon damage as Fire and knocking enemies back. | |
![]() | Increases the duration of the acid pools left behind to 6 seconds. | |
40 | ![]() | Your Zombie Dogs burst into flames, burning nearby enemies for 2% of your weapon damage as Fire. |
![]() | Decreases the cooldown of Fetish Army to 90 seconds. | |
![]() | Any time you have 4 or more skills on cooldown, your Mana regeneration is increased by 300%. | |
41 | ![]() | Gain 6202 Life for each Zombie Dog you sacrifice. |
![]() | Up to 3 zombies will emerge from the ground and attack nearby enemies for 25% of your weapon damage as Physical per attack. | |
42 | ![]() | Summon an explosive Zombie Dog that streaks toward your target before exploding, dealing 236% weapon damage as Fire to all enemies within 9 yards. |
![]() | Enemies killed by Locust Swarm leave behind a cloud of locusts that deal 25% weapon damage as Poison. This cloud of locusts lingers for 3 seconds. | |
43 | ![]() | Ignite the dart so that it deals 160% weapon damage as Fire at once. |
![]() | Hex causes the target to Bleed for 12% weapon damage as Physical. | |
![]() | Up to 6 enemies who aren't Confused are Stunned for 3 seconds. | |
44 | ![]() | Gain 100% additional Armor for 8 seconds after casting Horrify. |
![]() | Regain 3% of damage dealt with Spirit Barrage as Life. | |
![]() | The Fetish increases the damage of all nearby allies by 30%. | |
45 | ![]() | Summon paralyzing spiders that have a 25% chance to Slow enemies' movement by 60% with every attack. |
![]() | Rapidly summon bats that seek out nearby enemies for 280% weapon damage as Fire. | |
![]() | All your pets get 100% of the benefit of your Thorns and Life regeneration items. | |
46 | ![]() | Spit a cloud of acid that inflicts 110% weapon damage as Poison, followed by 82% weapon damage as Poison to enemies who remain in the area. |
![]() | All enemies in the area of Mass Confusion take 20% additional damage for 12 seconds. | |
![]() | Increases number of dagger-wielding Fetishes summoned by 3. | |
47 | ![]() | Damage enemies you walk through in spirit form for 100% weapon damage as Physical. |
![]() | Create a column of flame that spews fire at the closest enemy for 140% weapon damage as Fire over 3 seconds. | |
48 | ![]() | Slow the movement of haunted targets by 30%. |
![]() | The Gargantuan is surrounded by a poison cloud that deals 15% weapon damage as Poison per second to nearby enemies. | |
49 | ![]() | Harvested enemies also take 70% weapon damage as Physical. |
![]() | Summon a tower of zombies that falls over, dealing 765% weapon damage as Physical to any enemies it hits and knocks them back. | |
50 | ![]() | The ritual heals all nearby allies for 5% of their maximum Life per second. |
![]() | Whenever an enemy dies within 8 yards, regain 1% of your maximum Life and Mana and the cooldown on all of your abilities is reduced by 1 second. This range is extended by items that increase your gold pickup radius. | |
51 | ![]() | Mutate to yellow frogs that deal 130% weapon damage as Poison and have a 15% chance to Confuse affected enemies for 4 seconds. |
![]() | Each sacrificed Zombie Dog increases your damage by 5% for 30 seconds. | |
52 | ![]() | Transform your Poison Dart into a snake that has a 30% chance to Stun the enemy for 1.5 seconds. |
![]() | Summon an additional 2 Fetish casters who breathe fire in a cone in front of them that deals 15% of your weapon damage as Fire. | |
53 | ![]() | Corpses fall from the sky, dealing 80% weapon damage as Physical over 8 seconds to nearby enemies. |
![]() | Gain 7% of your maximum Life every second while Spirit Walk. | |
54 | ![]() | Your Zombie Dogs gain 50% of damage they deal as Life, half of which heals you. |
![]() | Removes the Mana cost of Plague of Toads. | |
![]() | Summon zombie bears that stampede towards your target. Each bear deals 236% weapon damage as Poison to enemies in the area. | |
![]() | Amid the confusion, a giant spirit rampages through enemies, dealing 22% weapon damage per second as Physical to enemies it passes through. | |
55 | ![]() | Summon fire spiders that deal 21% weapon damage as Fire. |
![]() | Raise a corpse from the ground that explodes for 200% weapon damage as Poison to enemies in the area. | |
![]() | The cooldowns of your Fetish Army, Big Bad Voodoo, and Hex abilities are reduced by 25%. | |
56 | ![]() | Call forth a swirl of bats that damage nearby enemies for 195% weapon damage as Fire. The damage of the bats increases by 10% every second, up to a maximum of 50%. |
![]() | Gain 27 Mana for every horrified enemy. | |
![]() | The Gargantuan gains the ability to periodically slam enemies, dealing 100% of your weapon damage as Physical and stunning them for 3 seconds. | |
57 | ![]() | The spirit returns 10.2 Mana per second. |
58 | ![]() | Hexed targets explode when killed, dealing 135% weapon damage as Poison to all enemies within 8 yards. |
![]() | Enemies who die in the ritual area have a 50% chance to resurrect as a Zombie Dog. | |
59 | ![]() | Summon a spectre for 20 seconds that hovers over you, unleashing spirit bolts at nearby enemies for 28% weapon damage as Physical. |
![]() | Engulf the target with burning locusts that deal 468% weapon damage as Fire over 8 seconds. | |
60 | ![]() | In addition to the base explosion, the skull creates a larger blast that deals an additional 20% weapon damage as Fire to all enemies within 28 yards. |
![]() | Zombies crawl out of the ground and run in all directions, dealing 445% weapon damage as Physical to nearby enemies. | |
![]() | Summon an additional 2 Hunter Fetishes that shoot blowdarts at enemies, dealing 20% of your weapon damage as Poison. |