Tir Rune Number 3 of 33 |
Weapons: +2 to Mana After Each Kill Armor: +2 to Mana After Each Kill Helms: +2 to Mana After Each Kill Shields: +2 to Mana After Each Kill Level Requirement: 13 |
Tir is a common rune in Diablo II. Three Eld runes are needed to create one Tir through the Horadric Cube.
Tir is needed in fourteen Rune Words.
Rune Words[]
Beast 5 Socket Axes/Scepters/Hammers |
Ber • Tir • Um • Mal • Lum Level Requirement: 63 Level 9 Fanaticism Aura When Equipped +40% Increased Attack Speed +240-270% Enhanced Damage (varies) 20% Chance of Crushing Blow 25% Chance of Open Wounds +3 to Werebear +3 to Lycanthropy Prevent Monster Heal +25-40 to Strength (varies) +10 to Energy +2 to Mana After Each Kill Level 13 Summon Grizzly (5 Charges) |
Crescent Moon 3 Socket Axes/Swords/Polearms |
Shael • Um • Tir Level Requirement: 47 10% Chance To Cast Level 17 Chain Lightning On Striking 7% Chance To Cast Level 13 Static Field On Striking +20% Increased Attack Speed +180-220% Enhanced Damage (varies) Ignore Target's Defense -35% To Enemy Lightning Resistance 25% Chance of Open Wounds +9-11 Magic Absorb (varies) +2 To Mana After Each Kill Level 18 Summon Spirit Wolf (30 Charges) |
Honor 5 Socket Melee Weapons |
Amn • El • Ith • Tir • Sol Level Requirement: 27 +160% Enhanced Damage +9 To Minimum Damage +9 To Maximum Damage 25% Deadly Strike +250 To Attack Rating +1 to All Skills 7% Life Stolen Per Hit Replenish Life +10 +10 To Strength +1 To Light Radius +2 To Mana After Each Kill |
Leaf 2 Socket Staves |
Tir • Ral Level Requirement: 19 Adds 5-30 Fire Damage +3 To Fire Skills +3 To Fire Bolt (Sorceress Only) +3 To Inferno (Sorceress Only) +3 To Warmth (Sorceress Only) +2 To Mana After Each Kill +2-198 To Defense (+2 Per Character Level) Cold Resist +33% |
Nadir 2 Socket Helms |
Nef • Tir Level Requirement: 13 +50% Enhanced Defense +10 Defense +30 Defense vs. Missiles Level 13 Cloak of Shadows (9 Charges) +2 to Mana After Each Kill +5 Strength -33% Extra Gold from Monsters -3 to Light Radius |
Prudence 2 Socket Body Armor |
Mal • Tir Level Requirement: 49 +25% Faster Hit Recovery +140-170% Enhanced Defense (varies) All Resistances +25-35 (varies) Damage Reduced by 3 Magic Damage Reduced by 17 +2 To Mana After Each Kill +1 To Light Radius Repairs 1 Durability Every 4 Seconds |
Silence 6 Socket Weapons |
Dol • Eld • Hel • Ist • Tir • Vex Level Requirement: 55 200% Enhanced Damage +75% Damage To Undead Requirements -20% 20% Increased Attack Speed +50 To Attack Rating Against Undead +2 To All Skills All Resistances +75 20% Faster Hit Recovery 11% Mana Stolen Per Hit Hit Causes Monster To Flee 25% Hit Blinds Target +33 +2 To Mana After Each Kill 30% Better Chance Of Getting Magic Items |
Steel 2 Socket Swords/Axes/Maces |
Tir • El Level Requirement: 13 20% Enhanced Damage +3 to Minimum Damage +3 to Maximum Damage +50 to Attack Rating 50% Chance of Open Wounds 25% Increased Attack Speed +2 to Mana After Each Kill +1 to Light Radius |
Strength 2 Socket Melee Weapons |
Amn • Tir Level Requirement: 25 35% Enhanced Damage 25% Chance of Crushing Blow 7% Life Stolen Per Hit +2 to Mana After Each Kill +20 to Strength +10 to Vitality |
Wealth 3 Socket Body Armor |
Lem • Ko • Tir Level Requirement: 43 300% Extra Gold from Monsters 100% Better Chance of Getting Magic Items +2 to Mana After Each Kill +10 to Dexterity |
Ladder-Only Rune Words[]
Edge 3 Socket Missile Weapons |
Tir • Tal • Amn Level Requirement: 25 Level 15 Thorns Aura When Equipped +35% Increased Attack Speed +320-380% Damage To Demons (varies) +280% Damage To Undead +75 Poison Damage Over 5 Seconds 7% Life Stolen Per Hit Prevent Monster Heal +5-10 To All Attributes (varies) +2 To Mana After Each Kill Reduces All Vendor Prices 15% |
Grief 5 Socket Axes/Swords |
Eth • Tir • Lo • Mal • Ral Level Requirement: 59 35% Chance To Cast Level 15 Venom On Striking +30-40% Increased Attack Speed (varies) Damage +340-400 (varies) Ignore Target's Defense -25% Target Defense +1.875-185.625% Damage To Demons (+1.875% Per Character Level) Adds 5-30 Fire Damage -20-25% To Enemy Poison Resistance (varies) 20% Deadly Strike Prevent Monster Heal +2 To Mana After Each Kill +10-15 Life After Each Kill (varies) |
Harmony 4 Socket Missile Weapons |
Tir • Ith • Sol • Ko Level Requirement: 39 Level 10 Vigor Aura When Equipped +200-275% Enhanced Damage (varies) +9 To Minimum Damage +9 To Maximum Damage Adds 55-160 Lightning Damage Adds 55-160 Fire Damage Adds 55-160 Cold Damage +2-6 To Valkyrie (varies) +10 To Dexterity Regenerate Mana 20% +2 To Mana After Each Kill +2 To Light Radius Level 20 Revive (25 Charges) |
Insight 4 Socket Polearms/Staves |
Ral • Tir • Tal • Sol Level Requirement: 27 Level 12-17 Meditation Aura When Equipped (varies) +35% Faster Cast Rate +200-260% Enhanced Damage (varies) +9 To Minimum Damage 180-250% Bonus to Attack Rating (varies) Adds 5-30 Fire Damage +75 Poison Damage Over 5 Seconds +1-6 To Critical Strike (varies) +5 To All Attributes +2 To Mana After Each Kill 23% Better Chance of Getting Magic Items |
Crafted Items[]
The Tir rune is used when creating the following Crafted Items:
Diablo II Socketables | ||
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Gems | ||
Runes | El • Eld • Tir • Nef • Eth • Ith • Tal • Ral • Ort • Thul • Amn • Sol • Shael • Dol • Hel • Io • Lum • Ko • Fal • Lem • Pul • Um • Mal • Ist • Gul • Vex • Ohm • Lo • Sur • Ber • Jah • Cham • Zod |