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Diablo Wiki
Affiliation Zann Esu
Homeland Unknown
Voice Actor Liana Young

The Sorceress is one of the original five classes from Diablo II. She specializes exclusively in elemental magic, and all of her spells fall into one of three domains: cold, lightning and fire. She is the glass cannon of the classes, focusing in spells that deal heavy elemental damage and starting with the biggest mana pool. In melee battle she is very weak, but can still function in hand-to-hand combat with the right gear and skills (see the Enchantress).

The Sorceress appears as a very curious character in the game, often remarking at magical phenomenon and constantly expressing a wish to study the various places and items she comes across.


Starting Attributes Level Up Attribute Point Effect
Strength 10
Dexterity 25
Vitality 10 +2 Life
+1 Stamina
Energy 35 +2 Mana
Life 40 +1
Mana 35 +2
Stamina 74 +1


Frost Nova (Diablo II)Blizzard (Diablo II)Frozen Orb (Diablo II)Ice Bolt (Diablo II)Ice Blast (Diablo II)Glacial Spike (Diablo II)Cold Mastery (Diablo II)Frozen Armor (Diablo II)Shiver Armor (Diablo II)Chilling Armor (Diablo II)Static Field (Diablo II)Nova (Diablo II)Thunder Storm (Diablo II)Charged Bolt (Diablo II)Lightning (Diablo II)Chain Lightning (Diablo II)Lightning Mastery (Diablo II)Telekinesis (Diablo II)Teleport (Diablo II)Energy Shield (Diablo II)Inferno (Diablo II)Blaze (Diablo II)Fire Wall (Diablo II)Fire Bolt (Diablo II)Fire Ball (Diablo II)Meteor (Diablo II)Fire Mastery (Diablo II)Warmth (Diablo II)Enchant (Diablo II)Hydra (Diablo II)Sorceress Skill Trees (Diablo II).png
Cold Spells Lightning Spells Fire Spells
Level 1 Ice Bolt, Frozen Armor Charged Bolt Fire Bolt, Warmth
Level 6 Frost Nova, Ice Blast Static Field, Telekinesis Inferno
Level 12 Shiver Armor Nova, Lightning Blaze, Fire Ball
Level 18 Glacial Spike Chain Lightning, Teleport Fire Wall, Enchant
Level 24 Blizzard, Chilling Armor Thunder Storm, Energy Shield Meteor
Level 30 Frozen Orb, Cold Mastery Lightning Mastery Fire Mastery, Hydra


Main article: Sorceress Builds

Sorceress builds are best known for their large damage outputs with their large AoE potential, but are not typically as effective at PvP, although it is very possible to function as a PvP Sorceress.


The female mage clan of Zann Esu is one of the oldest of the ancient clans, although little is actually known about them. Centuries ago, the fourteen powerful covens of Esu witches convened for the first time in generations. What they discussed is not known, but the witches left behind their former lives and, as a group, disappeared into the Eastern jungles.

The exact location of their community is a mystery. Until recently, their only contact with the outside world occurred during the recruitment missions. Once every seven years, the Zann Esu visit certain families across Sanctuary. These families have only one thing in common - they each have a seven-year-old daughter. Always good-natured and polite, the Zann Esu visitors meet the girls, ask a few questions and then leave. A select few of the girls are visited a second time and offered apprenticeships. The families of those chosen enjoy good fortune for many years.

The Zann Esu, or Sorceresses as they are generally known, are on a quest for the "perfect" magic in its purest form. They feel that the other disciplines of magic are haphazard, and have instead chosen to focus strictly upon elemental magic. They mold the base elements into whatever magical forms they need - threatening all other magic disciplines with obsolescence. In order to achieve perfection in these elemental transmutations, they choose only those daughters of Sanctuary with the highest level of attunement to the magical elements.

The Sorceresses believe that it is through the search for perfection that they will attain ultimate purity and ascend to their destined role as the most powerful mages in Sanctuary. For centuries they have studied in secret, perfecting their art and biding their time until the Emergence of Evil. Then, they will face their greatest challenge, either proving the purity of their magic or fading from existence.

The Zann Esu oracles have decreed that the time of the Emergence is at hand. The destruction of the Prime Evils is to be the great test of their clan. Recently, Sorceresses have appeared mysteriously throughout Sanctuary to do battle with the minions of Evil wherever they are found.

In-game Speech

Act I

Act II

  • Upon killing Radament: "What a misguided monster."
  • Upon entering the Claw Viper Temple:"I sense strong magic within this place."
  • Upon shattering the Tainted Sun Altar: "Who would have thought that such primitive beings could cause so much trouble."
  • Upon entering the Arcane Sanctuary: "This plane actually distorts reality! Fascinating!"
  • Upon killing The Summoner: "That couldn't have been Horazon. Poor wretch."
  • After talking with Tyrael: "Diablo and Baal have escaped me. Next time, vengeance."


Act IV

  • Upon defeating Izual: "He was corrupted to the core. I pity him."
  • After slaying Diablo: "Terror stalks Hell no more."

Act V