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==[[Diablo II]]== |
==[[Diablo II]]== |
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− | The guild also appears in [[Act I]] of [[Diablo II]], in which |
+ | The guild also appears in [[Act I]] of [[Diablo II]], in which most of its members have been corrupted by [[Andariel]], including the a lot of the Rogues who fought beneath Tristram, the Rogue captain [[Bloodraven]] among them. The remaining Rogues have set up the [[Rogue Encampment]], which serves as the hero's main base during [[Act I]]. [[Akara]] offers the Rogue's pledge to the hero if he or she defeats Andariel and reclaims the [[Rogue Monastery|Monastery]]. |
Revision as of 08:14, 11 February 2009
The Sisters of the Sightless Eye are a loosely organized guild shrouded in mystery amongst the peoples of the West. These highly skilled archers employ ancient Eastern philosophies that develop an "inner-sight" that they use both in combat and to circumvent dangerous traps that they may encounter. Known only as wandering Rogues in the West, the Sisters conceal their secret affiliation by posing as simple travelers. Many pompous fools have made the mistake of underestimating these steel nerved women in combat and paid a terrible price for their vanity.
Diablo I
The strange events transpiring in Khanduras have caught the attention of many of these Rogues. They have come from as far as the Eastern dunes to test their skills against the dark evil that is said to be lurking in Tristram. It is also believed that untold riches wait to be discovered among the ruins of the Horadrim monastery.
Although not as powerful in close combat as the Warrior, the Rogue is the undisputed master of the bow. A skilled Sister can send a stream of arrows at an opponent, each fired with a seemingly careless precision. The innate sixth sense that all Rogues seem to possess also allows them to sense trapped fixtures, and aids them in attempt to disarm these traps.
Diablo II
The guild also appears in Act I of Diablo II, in which most of its members have been corrupted by Andariel, including the a lot of the Rogues who fought beneath Tristram, the Rogue captain Bloodraven among them. The remaining Rogues have set up the Rogue Encampment, which serves as the hero's main base during Act I. Akara offers the Rogue's pledge to the hero if he or she defeats Andariel and reclaims the Monastery.