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These pesky creatures largely inhabit the desert regions. Although other species are known to exist, the desert leapers are the most common. Leapers get their name from their tremendous leaping ability. As a result, these extremely agile creatures make for difficult targets. Leapers are versatile animals and the desert variety has an extremely slow resting metabolism to minimize water use and storage. The harsh environment of the Aranoch, however, leaves little room for mistakes, and these creatures never pass up the opportunity to eat or drink. Packs sighting a potential meal leave their resting spots and work together to bring down their quarry with great tenacity.

Additional Information[]

Leapers use an attack similar to the Barbarian's Leap Attack. Sometimes it can be time-consuming to take out Leapers because they get knocked back when they are struck. You can use Cold attacks to freeze Leapers in place while you attack them. Hold down the attack button once you have selected a Leaper. You will continue to attack and follow them around until the monster is killed. Area effect spells can also help against Leapers.

Leapers have a chance to deal Poison damage in Nightmare and Hell.

Leapers cannot be revived by a Necromancer, however they still serve as base material for the Raise Skeleton and Skeletal Mage skills.

Monster Stats[]

Leaper
Animal
Difficulty Health Resistances Drain Effectiveness Locations (Monster Level)
C F L M Phy Psn Regular Champion/Unique
Sand Leaper
Sand Leaper (Diablo II)
Super Unique: None
Normal 32-93 0 0 0 0 0 0 100% Rocky Waste (14) Rocky Waste
Nightmare 305-611 0 50 0 0 0 0 85% Rocky Waste (43) Rocky Waste
Hell 1,509-4,025 0 100 0 0 0 0 75% Rocky Waste (75) Rocky Waste
Cave Leaper
Cave Leaper (Diablo II)
Super Unique: None
Normal 34-100 0 0 0 0 0 0 100% Dry Hills (15) Dry Hills
Nightmare 318-637 50 0 0 0 0 0 85% Dry Hills (44) Dry Hills
Hell 1,544-4,117 100 0 0 0 0 0 75% Dry Hills (76) Dry Hills
Tomb Creeper
Tomb Creeper (Diablo II)
Super Unique: None
Normal 38-115 0 40 0 0 0 0 100% Lost City (17) Lost City
Nightmare 346-693 0 60 0 0 0 0 85% Lost City (46) Lost City
Hell 1,578-4,209 0 105 0 0 0 0 75% Lost City (77) Lost City
Tree Lurker
Tree Lurker (Diablo II)
Super Unique: None
Normal 55-161 0 20 40 0 0 0 100% Lower Kurast (22) Lower Kurast
Nightmare 428-856 0 70 70 0 0 0 85% Lower Kurast (52) Lower Kurast
Hell 1,682-4,485 0 80 100 0 0 0 75% Lower Kurast (80) Lower Kurast
Cliff Lurker
Cliff Lurker (Diablo II)
Super Unique: None
Normal 68-204 0 60 40 0 20 0 100% Outer Steppes (26) Outer Steppes
Nightmare 483-966 0 80 70 0 20 0 85% Outer Steppes (56) Outer Steppes
Hell 1,751-4,469 0 80 100 0 25 0 75% Outer Steppes (82) Outer Steppes

Act V Guest Monsters[]

Leaper
Animal
Difficulty Health Resistances Drain Effectiveness Locations (Monster Level)
C F L M Phy Psn Regular Champion/Unique
Cave Leaper
Cave Leaper (Diablo II)
Super Unique: None
Nightmare 551-1,103 50 0 25 0 0 0 85% Crystalline Passage (61) Crystalline Passage
Hell 1,751-4,669 100 33 0 25 0 15 75% Crystalline Passage (82) Crystalline Passage
Tomb Creeper
Tree Lurker (Diablo II)
Super Unique: None
Nightmare 551-1,103 50 0 25 0 0 0 85% Halls of Anguish (63) Halls of Anguish
Hell 1,751-4,669 120 33 0 25 0 15 75% Halls of Anguish (83) Halls of Anguish


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