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Stats[]

  • HP: (MaxMana + (slvl * 25) + (dlvl * 25)) * diff, where dlvl is the dungeon lvl and diff is 1 for Horror, 4 for Purgatory and 8 for Doom (v1.109)
  • AC: (slvl + 10) * 4 - 30       (since v1.130)
  • ToHit: clvl * 4 + slvl
  • Min. damage: (slvl + 1) * 2
  • Max. damage: (slvl + 10) * 4
  • Resists: -75% all damage types from players

Facts[]

  • Golems inflict physical damage.
  • In SP a master can always hurt its Golem.
  • In MP a player will be able to hurt Golems (both his own and others'), if the player has activated Friendly Fire mode ("Player attacks").
  • Golem HP status is displayed in the upper right corner if auto-map is active. (v1.215a)
  • All monster non-melee AI's target Golem(s) instead of players if Golem(s) is/are closer to them. (since v1.130)

Behavior[]

The Golem's AI and usefulness are significantly improved compared to the original spell.

  • Golems do not target Stone Cursed creatures as those are invulnerable for the duration of the Curse.
  • Golem tries to stick around its master: it walks towards its master if the distance between them is more than 9 tiles, which is just beyond the screen edge. (since v1.131g)
  • When Golem is closer than 9 tiles, it walks in the direction that master's character faces. It can be used to "remotely control" a Golem by turning the character.
  • Golem is warped to its master if distance between them is more than 15 tiles. (since v1.131g)

Spell details[]

Mana cost: (101 - slvl)       (true in v1.216)

Minimum Magcur to read the book: 150

Hotkey: G

Damage per spell level[]

Spell level 1 2 3 4 5 6 7 8 9 10 11 12 13 14
Minimum damage 4 6 8 10 12 14 16 18 20 22 24 26 28 30
Maximum damage 44 48 52 56 60 64 68 72 76 80 84 88 92 96


Spell level 15 16 17 18 19 20 21 22 23 24 25 26 27 28
Minimum damage 32 34 36 38 40 42 44 46 48 50 52 54 56 58
Maximum damage 100 104 108 112 116 120 124 128 132 136 140 144 148 152


Spell level 29 30 31 32 33 34 35 36 37 38 39 40 41 42
Minimum damage 60 62 64 66 68 70 72 74 76 78 80 82 84 86
Maximum damage 156 160 164 168 172 176 180 184 188 192 196 200 204 208



Diablo: The Hell is a free modification of Diablo: Hellfire. It features many minor improvements and bug fixes, which combined greatly enhances the players experience over the original game. If you are thinking about replaying the original Diablo, try Diablo: The Hell instead. Start by reading the getting started guide.

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