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Left behind by paranoid mages to safeguard their treasure troves from prying fingers, these enchanted sentries animate and emit fireballs at those who approach too closely. An interesting quirk of these guardians is that they are not activated by the proximity of the many monsters that roam the areas where they are found. This has led many sages to speculate that they may have been created even before mankind knew of the existence of Demons.

Monster Stats[]

Gargoyle Trap
Animal
Difficulty Health Resistances Drain Effectiveness Locations (Monster Level)
C F L M Phy Psn Regular Champion/Unique
Gargoyle Trap
Gargoyle Trap (Diablo II)
Super Unique: None
Normal 68-89 70 0 0 0 0 0 0% Jail (15)
Catacombs Level 1-3 (15)
-
Nightmare 925-1255 100 0 0 0 0 0 0% Jail (41)
Catacombs Level 1-3 (42/42/43)
-
Hell 5766-10434 1000 0 0 0 0 0 0% Jail (71)
Catacombs Level 1-3 (72/73/73)
-
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