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Runes
Level | Skill |
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32 | AbsorptionYou have a chance to gain 4 Arcane Power whenever you are hit by a ranged or melee attack. |
41 | Pinpoint BarrierIncreases your chance to critically hit by 5% while Energy Armor is active. |
48 | Energy TapRather than decreasing your maximum Arcane Power, Energy Armor increases it by 20 while it is active. |
54 | Force ArmorWhile Energy Armor is active, incoming attacks that would deal more than 35% of your maximum Life are reduced to deal 35% of your maximum Life instead. |
60 | Prismatic ArmorIncreases all of your resistances by 40% while Energy Armor is active. |
This Diablo III skill article is a stub. You can help Diablo Wiki by expanding it. |
Wizard Skills | ||
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Active Skills | Magic Missile • Frost Nova • Ice Armor • Shock Pulse • Wave of Force • Spectral Blade • Electrocute • Magic Weapon • Arcane Orb • Diamond Skin • Energy Twister • Disintegrate • Storm Armor • Explosive Blast • Mirror Image • Slow Time • Teleport • Hydra • Ray of Frost • Energy Armor • Arcane Torrent • Meteor • Blizzard • Familiar • Archon | |
Passive Skills | Arcane Dynamo • Astral Presence • Blur • Cold Blooded • Conflagration • Critical Mass • Evocation • Galvanizing Ward • Glass Cannon • Illusionist • Paralysis • Power Hungry • Prodigy • Temporal Flux • Unstable Anomaly | |
Old Skills | Virtuoso |