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{{Classes}}
 
{{Classes}}
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[[Category:Diablo III Classes]]

Revision as of 00:34, 8 February 2011

Classes: Barbarian •  Crusader •  Demon Hunter •  Monk •  Necromancer •  Witch Doctor •  Wizard

"She emerged from the shadows cast by the setting sun and wasted no time in dispatching my attackers. Her hands worked twin crossbows, launching a glowing arc of flaming bolts over my head, blanketing the hulking monsters. Every shot found its mark in one of the horned beasts, felling the lot of them." - Abd al-Hazir

The Demon Hunter is a ranged class that mixes deadly marksmanship abilities with acrobatic maneuvers and trap skills to fight the forces of Hell in a more tactical manner. Ranged abilities such as Molten Arrow and Mulitshot help the Demon Hunter slay her enemies from afar, while ingenious mechanical traps allow her to continue assaulting her foes from beyond their reach. To complete her arsenal, she incorporates powerful Shadow Magic - learned from her observations of the very monsters she aims to destroy - into her attacks.

Skills

Active Skills
AttackIcon Bola Shot Requires Level {{{level}}} Shoot out an explosive Bola that wraps itself around its target. After X seconds the Bola explodes, dealing a percentage of weapon damage to the target and an additional percentage of weapon damage to all nearby targets.
AttackIcon Grenades Requires Level {{{level}}} Throw out three grenades that explode, dealing Fire damage.
Passive Skills
AttackIcon Entangling Shot Requires Level {{{level}}} Release a sticky adhesive that deals a percentage of weapon damage and entangles the Demon Hunter's enemies, slowing their movement speed for X seconds.
AttackIcon Spike Trap Requires Level {{{level}}} Lay a trap that arms after X seconds and triggers when an enemy approaches. The explosion does damage per second to all nearby enemies.
AttackIcon Vault Requires Level {{{level}}} Tumble acrobatically across a distance.
AttackIcon Fan of Knives Requires Level {{{level}}} Throw knives out in a spiral around you, slowing and damaging all nearby enemies.
AttackIcon Molten Arrow Requires Level {{{level}}} Shoot a piercing arrow that hits targets for a percentage of weapon damage and leaves a trail of fire, dealing Fire damage per second to all enemies who stand in it.
AttackIcon Multishot Requires Level {{{level}}} Fire a massive volley of arrows dealing a percentage of weapon damage.
AttackIcon Shock Spike Requires Level {{{level}}} Places a mechanical contraption on the ground. The contraptions spin, dealing damage to all nearby enemies. The contraptions also generate sawblades between them that deal damage to enemies in their path.


Traits

The Demon Hunter had the least traits in the BlizzCon 2010 build. More will follow later on. In addition, the dexterity (now precision) increasing trait of other classes was called Superior Skill. Because characters in the BlizzCon 2010 demo were already high enough level, exact level requirements for the lowest level traits are unknown at this stage.

Tier  •  Requires Level 10 or lower
Toughness
Ranks: 5
"These are dangerous times. I have the scars to prove it." - Warmaster Karja
Increases the Demon Hunter's vitality by 20% per point.
Lightning Reflexes
Ranks: 5
?
Increases the Demon Hunter's dexterity by 20% per point.
Ranged Weapon Specialization
Ranks: 3
?
Increases the damage done by skills and weapons while wielding a ranged weapon.
Unbreakable Will
Ranks: 5
?
Increases the Demon Hunter's willpower by 20% per point.
Pound of Flesh
Ranks: 3
?
Increases the drop chance for a Health Globe from normal monsters by 20% in addition to increasing the amount of healing done by Health Globes by 10% per point.

Lore

Calling the bleak area known as the Dreadlands home, the Demon Hunter lives for vengeance, honing her skills on the numerous demons that inhabit the area. However, the Demon Hunter's life was not always so. She lived a normal life until demons attacked her home. She fled to the shadows and watched as the demons razed her town and slaughtered her loved ones. As she hid, a mysterious woman came and killed her attackers, saving her life. After surviving the horrific ordeal, the girl was recruited to become a Demon hunter; a story shared by all of her brethren.

"I have just returned from my travels on the edge of the frozen wasteland known as the Dreadlands, a once-beautiful place forever changed by some great calamity in its history. Now, only ruined cities and bleak landscapes remain, no place for any living thing. I was headed for the village of Bronn for the night, but when I arrived, I found a scene of devastation such as I had never seen before. I should have fled at the first sign of danger, but my curiosity drove me forward. Most of the town's buildings had been burnt to their foundations, and a few charred timbers were the only sign of where they had once stood. Ash choked my lungs. There were bodies strewn everywhere, many dismembered and some even half consumed. The city was abandoned.



Or so I thought.



From the husk of the inn, one of the few buildings still standing, monstrous, gray-skinned creatures burst forth, shouting in some infernal tongue. They were masses of misshapen flesh, of sinewy muscle made for battle. Helpless, I stood frozen as they drew close. The one in the lead seized me by the front of my cloak and lifted me from the ground, its claws tearing through fabric and skin. Its breath was hot on my face, and I was assaulted by the putrid smell of rotten flesh. Its mouth yawned wide, and I saw rows of sharpened teeth, yellowed and stained with blood. I thought only of the shame that my voice would be silenced, never to illuminate another of the wonders of our world for you, my loyal readers.



A sharp sound whistled by my ear, and a crossbow bolt sprouted from the eye of the beast before me, spraying my face with its burning blood. It howled an inhuman cry of pain and threw me to the ground, grabbing at the quarrel. The other creatures scanned for this unseen attacker, and I was forgotten for the moment. From the ground at their feet, I tore my head around to see where the bolt had come from.



That was when I saw a demon hunter for the first time.



The girl could have been no more than twenty. She emerged from the shadows cast by the setting sun and wasted no time in dispatching the rest of my attackers. Her hands worked twin crossbows, launching a glowing arc of flaming bolts over my head, blanketing the hulking monsters. Every shot found its mark in one of the horned beasts, felling the lot of them. From the corner of my eye, I saw more of the savage brutes sneaking up on her from behind. My voice froze in my throat as I tried to scream a warning. I needn't have worried: she was not unaware. The hunter reached into her belt and rolled a trio of strange metal spheres into their path. The monsters looked down just as the contraptions exploded into light and flame, stunning them. It gave her enough time to round on them, her crossbows dispatching them one by one.



With a last look over the town, apparently satisfied that no danger remained for her, she came forward, shaking her head sadly. There was a look of profound disappointment on her face as she returned the crossbows to her sides, hidden by the folds of her cloak.



"No survivors," she said bitterly.



They call themselves the demon hunters, a group of fanatical warriors sworn to a single purpose: the destruction of the creatures of the Burning Hells. The demon hunters number in the hundreds and make their home in the Dreadlands so that they can live and train without the interference of any nation that would worry over having such a fearsome group camped within its borders (though at any time over half are dispatched across the world like this girl, seeking hellspawn). There is something in all demon hunters that gives them the strength to resist the demonic corruption that would drive lesser men to madness. They hone this power, for their resistance to this taint enables them to use the demons' power as a weapon. But their mission and their power are not all that bind them together.



That night, the girl told me of her life, about how, as a child, the demons had descended upon her town. She had watched as demons destroyed her home, setting her village to the torch. They murdered everyone she knew and stole from her everyone she loved. She should have died with them, but she fled, hiding from the hellspawn for days until she was found by a demon hunter who saw the strength in her and took her in as one of their own. Each and every demon hunter, she told me, has a story like this.



They are the survivors, and they are searching for vengeance." - Abd al-Hazir

Development

The Demon Hunter was the last class to be revealed for Diablo III, despite being the first character they began work on. However, the class went through numerous changes, including a major one right before Blizzcon 2009. Originally planned to be revealed then, she was put on hold to be re-worked and the Monk was revealed instead. They knew from the beginning that they wanted a bow-wielder, but the original concept for the class took on a more naturalistic "ranger" feel. They had added quick, dagger-like attacks to the class, however this decision made the character feel less and less like a ranged class. Scrapping the whole idea, the development team started over from scratch, deciding to go with a darker feel to the class. The original concept of the Demon Hunter was as an actual Demon. They soon changed their mind from this idea, as it contradicted the core storyline of the Diablo franchise: Humanity against everyone else. Instead, she was changed to a human who possessed demonic features; specifically a Demon's arm. Even this small amount seemed too odd and added a melee feel to the class which they wanted to avoid. The final - completely human - version of the Demon Hunter was born from this, featuring a sleek and sexy look, a dark past, and revenge fueling her fight. Unveiled at Blizzcon 2010, the Demon Hunter joined the rest of the classes to fight the denizens of the Burning Hells.

Media

Concept Art

Screenshots