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02-Crucify (Median XL) Crucify
Effect: Melee attack that unleashes homing spikes
Class: Assassin
Skill Tree: Melee
Required Level: 6
Damage Type: Physical
Cast Delay: None
Active
Prerequisites: Batstrike
Skill Progression
Level 1 5 10 15 20 25
Mana Cost {{{Mana1}}} {{{Mana2}}} {{{Mana3}}} {{{Mana4}}} {{{Mana5}}} {{{Mana6}}}
Damage {{{Damage1}}} {{{Damage2}}} {{{Damage3}}} {{{Damage4}}} {{{Damage5}}} {{{Damage6}}}
{{{Variable A}}} {{{A1}}} {{{A2}}} {{{A3}}} {{{A4}}} {{{A5}}} {{{A6}}}
{{{Variable B}}} {{{B1}}} {{{B2}}} {{{B3}}} {{{B4}}} {{{B5}}} {{{B6}}}
{{{Variable C}}} {{{C1}}} {{{C2}}} {{{C3}}} {{{C4}}} {{{C5}}} {{{C6}}}
{{{Variable D}}} {{{D1}}} {{{D2}}} {{{D3}}} {{{D4}}} {{{D5}}} {{{D6}}}
{{{Variable E}}} {{{E1}}} {{{E2}}} {{{E3}}} {{{E4}}} {{{E5}}} {{{E6}}}
Synergies
No synergies
{{{Synergy2}}} {{{Synergy Effect2}}}
{{{Synergy3}}} {{{Synergy Effect3}}}
{{{Synergy4}}} {{{Synergy Effect4}}}
{{{Synergy5}}} {{{Synergy Effect5}}}
{{{Synergy6}}} {{{Synergy Effect6}}}

Description[]

The assassin’s specially treated blades splinter when they strike flesh or steel, scattering razor sharp shards every which way; the shards are then magnetically attracted to enemy armor.

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