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Blood Star (Diablo I)

Blood Star
Blood Star (Diablo I).png
Damage Magic Requirements
Base Damage 1 Spell Level 1 70
Damage Type Magic Requires 255 at Level 7
Damage Increase Mana Cost
per Class Level - Initial Mana Cost 25
per Spell Level +3 Reduction per Spell Level -2
per Magic Point +3/8 Lowest Mana Cost 14

Blood Star fires a small ball towards its target, and is the same spell that the Succubus monsters use. It deals magic damage, but does much less damage than equivalent fire and lightning spells.

It also costs 5 life each cast. If Mana Shield is active, it costs 5 extra mana instead.

Damage Calculation

3 * slvl + [Mag/2] - [Mag/8]

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