Blood Hawks are a re-occurring monster from Diablo II (Blood Hawk (Diablo II)). They fly around the party out of reach, only diving down and attacking when the party is endangered. Although physically weak, their tactical behavior often means having to fight off large packs of them on-top of other mobs. Elite packs are especially problematic as you could end up dragging them into other elite packs which might be too much for the party. It is worth noting that taking any damage or waiting enough time forces them to attack the party.
Abilities[]
- Cruise
- High-altitude flight prevents any damage from being dealt. Only once landed can the party inflict damage.
- Ambush
- Stops Cruising very quickly near party members. Often deals free hits against the party.
Variants[]
Normal[]
- Gore Harrier
- Desert Raptor
Diablo III Bestiary | ||
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Bosses | Skeleton King • The Butcher • Maghda • Zoltun Kulle • Belial • Ghom • Siegebreaker Assault Beast • Maiden of Lust • Azmodan • Rakanoth • Izual • Diablo | |
Human | Dark Cultist • Dark Summoner • Dark Vessel | |
Demon | Activated Vessel • Armored Destroyer • Dark Berserker • Hellion • Imp • The Fallen Ones • Treasure Goblin • Winged Molok • Vile Hellbat | |
Undead | Crawling Torso • Dune Dervish • Ghoul • Grotesque • Risen • Skeletal Executioner • Skeletal Shieldman • Skeleton • Skeletal Archer • Tomb Guardian • Unburied • Walking Corpse • Wraith • Wretched Dead • Wretched Mother | |
Beast | Beast • Carrion Bat • Carrion Nest • Dune Thresher • Lamprey • Scavenger • Goatman • Goatman Shaman • Desert Wasp • Quill Fiend • Wood Wraith | |
Uncategorizable | Guardian Tower |