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Skill progression is simply unlocking greater active and passive skills as a character levels. All characters receive at least one skill unlock per level with the first rune skill at level 6. Passive skills (italicized in the table) are first unlocked at level 10. The final active skill is unlocked at level 30, (level 61 for Reaper of Souls), and the final passive skill at level 60 for Barbarians, (70 for Reaper of Souls).


LevelSkillsDescription
1 BashBrutally smash an enemy for 320% weapon damage.
2 Hammer of the AncientsCall forth a massive hammer to smash enemies directly in front of you for 535% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.
3 CleaveSwing your weapon in a wide arc to deal 200% weapon damage to all enemies caught in the swing.
4 Ground StompSmash the ground, stunning all enemies within 14 yards for 4 seconds.
5 RendA sweeping strike causes all nearby enemies within 12 yards to Bleed for 1100% weapon damage as Physical over 5 seconds.
6 Bash: FrostbiteEach hit Freezes the enemy for 1,5 seconds.
Enemies can be frozen by Bash once every 5 seconds.
7 Hammer of the Ancients: Rolling ThunderCreate a shockwave that deals 505% weapon damage to all enemies within 22 yards in front of you.
8 LeapLeap into the air, dealing 180% weapon damage to all enemies within 10 yards of your destination and slowing their movement speed by 60% for 3 seconds.
9 Cleave: RuptureEnemies slain by Cleave explode, causing 160% weapon damage to all other enemies within 8 yards.
OverpowerDeal 380% weapon damage to all enemies within 9 yards.
Critical Hit has a chance to reduce the cooldown of Overpower by 1 second.
10 Pound of FleshWhen you are healed by a health globe, gain 2% Life regeneration per second and 4% increased movment speed for 15 seconds. This bonus stack up to 5 times.
RuthlessYou deal 40% additional damage to enemies below 30% health.
11 FrenzySwing for 220% weapon damage. Frenzy's attack speed increases by 15% for 4 seconds with each swing. This effect can stack up to 5 times.
Rend: RavageIncrease the range of Rend to hit all enemies within 18 yards.
Rend's damage turns into Fire.
12 Seismic SlamSlam the ground and cause a wave of destruction that deals 620% weapon damage to enemies up to 50 yard in front of you.
Ground Stomp: Deafening CrashReduce the cooldown of Ground Stomp to 8 seconds.
Enemies in the area have their movement speed slowed by 80% for 8 seconds after they recover from being stunned.
13 Bash: OnslaughtThe enemy has a 10% increased chance to be Critical Hit for 3 seconds.
Bash's damage turns into Lightning.
RevengeDeal 3000% weapon damage to all nearby enemies. You heal 4% of your maximum Life for each enemy hit
Revenge has a 15% chance to gain a charge each time you are hit. Maximum 2 charges.
Nerves Of SteelFatal damage instead reduces you to 15% Life. For 3 seconds afterward, you take 95% reduced damage and are immune to all control-impairing effects.
This effect may occur once every 60 seconds.
14 Leap: Iron ImpactGain 150% additional Armor for 4 seconds after landing.
Threatening ShoutShout with great ferocity, reducing damage done by enemies within 25 yards by 20% for 15 seconds.
15 Hammer of the Ancients: SmashSmash for 640% weapon damage as fire.
Overpower: Storm of SteelThrow up to 3 axes at nearby enemies that each deal 380% weapon damage.
16 SprintIncrease movement speed by 30% for 3 seconds.
Weapons MasterGain a bonus based on the weapon type of your main hand weapon:
Swords/Daggers: 8% increased damage
Maces/Axes: 5% Critical Hit Chance
Polearms/Spears: 8% attack speed
Mighty Weapons: 2 Fury per hit
17 Frenzy: SidearmEach strike has a 25% chance to throw a piercing axe at a nearby enemy that deals 300% weapon damage as Cold to all enemies in its path.
Frenzy's damage turns into Cold.
Weapon ThrowHurl a throwing weapon at an enemy dealing 275% weapon damage.
18 Cleave: Reaping SwingGenerate 1 additional Fury per enemy hit.
Cleave's damage turns into Fire.
Seismic Slam: StaggerReduce the cost to 22 Fury.
Seismic Slam's damage turns into Lightning.
Ground Stomp: Wrenching SmashIncrease the area of effect to 24 yards. Enemies are pulled closer before the strike lands.
19 Rend: Blood LustHeal for 0,5% of your maximum Life per second for each affected enemy.
Revenge: Blood LawIncrease healing to 6% of maximum Life for each enemy hit.
EarthquakeShake the ground violently, dealing 4800% weapon damage as Fire over 8 seconds to all enemies within 18 yards.
20 WhirlwindDeliver multiple attacks to everything in your path for 340% weapon damage.
While whirlwinding, you move at 100% movement speed.
Berserker RageYou deal 25% additional damage while near maximum Fury.
Inspiring PresenceThe duration of your shouts is doubled. After using a shout you and all allies within 100 yards regenerate 3% of maximum Life per second for 120 seconds.
Your shouts are:
Battle Rage
Threatening Shout
War Cry
21 Weapon Throw: Mighty ThrowIncrease thrown weapon damage to 400% weapon damage as Lightning.
Leap: LaunchYou leap with such great force that enemies within 10 yards of the takeoff point take 180% weapon damage and are slowed by 60% for 3 seconds.
Furious ChargeRush forward knocking back and dealing 600% weapon damage to enemies along the path.
You gain a charge every 10 seconds and can have up to 1 charge stored at a time.
22 Frenzy: BerserkIncrease Fury generated to 6.
Frenzy's damage turns into Cold.
Ignore PainReduces all damage taken by 50% and gain Immunity to all control-impairing effects for 5 seconds.
Battle RageEnter a rage which increases your damage by 10% and Critical Hit Chance by 3%. Lasts 120 seconds.
23 Ancient Spear: SkirmishIncreases Fury gained to 30.
Sprint: RushIncreases Dodge Chance by 12% while sprinting.
Threatening Shout: IntimidateAffected enemies also have their movement speed reduced by 30%.
24 Earthquake: Giant's StrideSecondary tremors follow your movement and inflict 65% weapon damage as Fire.
Whirlwind: Dust DevilsGenerate harsh tornadoes that inflict 40% weapon damage to enemies in their path.
BloodthirstGain 3% of all damage done as Life.
25 Seismic Slam: Shattered GroundIncrease damage to 202% weapon damage and increases Knockback distance by 100%.
Revenge: Best Served ColdAfter using Revenge, your Critical Hit Chance is increased by 10% for 12 seconds.
Weapon Throw: RicochetCause the weapon to ricochet and hit up to 3 targets within 20 yards of each other.
Call of the AncientsTalic wields a sword and shield and uses the Whirlwind skill. Korlic wields a massive polearm and uses the Cleave skill. Madawc dual-wields axes and uses the Weapon Throw skill.
26 Bash: PunishIncreases the damage of your skills by 6% for 5 seconds after using Bash. This effect stacks up to 3 times.
Battle Rage: Marauder's RageIncrease damage bonus to 30%.
Ignore Pain: BravadoWhen activated, Knockback all enemies within 12 yards and deal 50% weapon damage to them.
Ancient SpearThrow a spear to pull an enemy back to you, briefly slowing the target's movement by 60% and dealing 185% weapon damage.
Ancient Spear: Grappling HooksThrow 3 spears. Each spear will pull back the enemy that it hits.
27 Hammer of the Ancients: The Devil's AnvilCreate a tremor at the point of impact for 2 seconds that slows the movement speed of enemies by 60%.
Furious Charge: Battering RamIncrease damage at the destination to 283% weapon damage.
AnimosityFury is used to fuel your most powerful attacks.
28 Ground Stomp: Trembling StompEnemies in the area also take 76% weapon damage.
Threatening Shout: FalterAffected enemies also have their attack speed reduced by 15% for 5 seconds.
War CryUnleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
29 Sprint: Run Like the WindTornadoes rage in your wake, each one inflicting 60% weapon damage.
Earthquake: Chilling EarthCreates an icy patch, causing Earthquake's damage to turn Cold and Slow the movement of enemies by 80%.
Whirlwind: HurricaneAllows you to move at your movement speed while using Whirlwind.
30 Cleave: Scattering BlastOn Critical Hits, knock enemies back 9 yards and inflict 60% weapon damage to enemies where they land.
Wrath of the BerserkerCritical Hit Chance: 10%Attack Speed: 25%Dodge Chance: 20%Movement Speed: 20%
SuperstitionReduces all non-Physical damage by 20%. Whenever you take damage from a ranged or elemental attack, you have a chance to gain 3 Fury.
Tough as NailsIncreases Armor by 25%.Thorns damage dealt increased by 50%.
31 Battle Rage: FerocityWhile under the effects of Battle Rage, Critical Hits have a chance to increase the duration of Battle Rage by 2 seconds.
Ignore Pain: Iron HideIncreases duration to 7 seconds.
Call of the Ancients: The Council RisesThe Ancients inflict 66% weapon damage with each attack and have 100% additional Armor.
32 Leap: Toppling ImpactSend enemies hurtling away from where you land.
Ancient Spear: Dread SpearGain Life equal to 60% of the damage inflicted.
War Cry: Hardened WrathIncreases the Armor bonus to 40%.
33 Rend: LacerateIncrease damage to 271% weapon damage as Physical over 3 seconds.
Weapon Throw: Throwing HammerHurl a hammer with a 50% chance to Stun the target for 2 seconds.
Furious Charge: Merciless AssaultCooldown is reduced by 2 seconds for every target hit. This effect can reduce the cooldown by up to 10 seconds.
34 Frenzy: VanguardWhile under the effects of Frenzy, you gain 15% increased movement speed.
Overpower: Killing SpreeYour Critical Hit Chance is increased by 10% for 6 seconds.
35 Seismic Slam: RumbleThe ground continues to shudder after the intitial strike, damaging enemies in the area for 30% weapon damage.
War Cry: Charge!Increases Fury gained to 60.
No EscapeIncreases the damage of Ancient Spear and Weapon Throw by 10%. In addition, a Critical Hit with Ancient Spear resets the cooldown while Critical Hits with Weapon Throw have a chance to return 14 Fury.
36 Revenge: RetributionIncrease damage to 286% weapon damage.
Ignore Pain: Ignorance is BlissWhile Ignore Pain is active, gain 20% of all damage dealt as Life.
Wrath of the Berserker: Arreat's WailActivating Wrath of the Berserker knocks back all enemies within 12 yards and deals 430% weapon damage to them.
37 Threatening Shout: Grim HarvestEnemies are badly shaken and have a 15% chance to drop additional treasure.
Whirlwind: Blood FunnelCritical Hits restore 1.0% of your maximum Life.
Call of the Ancients: Duty to the ClanIncrease duration to 20 seconds.
38 Sprint: MarathonIncreases the movement speed bonus to 50% for 5 seconds.
Furious Charge: StaminaGenerate 8 additional Fury for each target hit while charging.
Battle Rage: Swords to PloughsharesWhile under the effects of Battle Rage, Critical Hits have up to a 5% chance to cause enemies to drop additional health globes.
39 Hammer of the Ancients: ThunderstrikeWhenever you kill an enemy with Hammer of the Ancients every other enemy within 10 yards is stunned for 3 seconds.
Ancient Spear: HarpoonPierce through multiple enemies in a straight line and drag them all back.
Earthquake: The Mountain's CallRemoves the Fury cost and reduces the cooldown to 105 seconds.
40 Ground Stomp: Foot of the MountainIncrease Fury gained to 30.
Wrath of the Berserker: InsanityWhile active your damage is also increased by 100%.
RelentlessWhile below 20% Life, all skills cost no Fury and all damage taken is reduced by 50%.
41 Revenge: GrudgeKnocks enemies back 24 yards whenever Revenge is used.
War Cry: InvigorateIncreases maximum Life by 10% and regenerates 310 Life per second while affected by War Cry.
42 Weapon Throw: StupefyAim for the head, gaining a 20% chance of causing your target to be Confused and attack other enemies for 6 seconds.
Overpower: Crushing AdvanceReflect 30% of incoming melee damage for 4 seconds after Overpower is activated.
43 Threatening Shout: DemoralizeAffected enemies are also taunted to attack you for 3 seconds.
Ignore Pain: Mob RuleExtend the effect to nearby allies, reducing damage taken by 65% for 5 seconds.
44 Bash: InstigationGenerate 6 additional Fury per attack.
Leap: Call of ArreatShockwaves burst forth from the ground increasing the radius of effect to 16 yards and pulling affected enemies towards you.
Whirlwind: Wind ShearGain 1 Fury for every enemy struck.
45 Rend: MutilateIncrease bleeding duration to 5 seconds.
Call of the Ancients: Korlic's MightKorlic gains the skill Furious Charge which deals 200% of your weapon damage to all enemies in a line.
BrawlerAs long as there are 3 enemies within 8 yards, all of your damage is increased by 30%.
46 Sprint: GangwaySlams through enemies, knocking them back and inflicting 25% weapon damage.
Battle Rage: Into the FrayWhile under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Wrath of the Berserker: SlaughterWhile Wrath of the Berserker is active, Critical Hits have a chance to cause an eruption of blood dealing 155% weapon damage to enemies within 15 yards.
47 Cleave: Broad SweepIncrease damage to 156% weapon damage.
Furious Charge: Bull RushAny targets who are critically hit by Furious Charge will be stunned for 2.5 seconds.
48 Seismic Slam: Strength from EarthReduce Fury cost to 15 Fury.
Overpower: MomentumGenerate 12 Fury for each enemy hit by Overpower.
49 Ancient Spear: Rage FlipEnemies hit with Ancient Spear are pulled in the opposite direction and damage is increased to 213% weapon damage.
War Cry: Veteran's WarningWar Cry also grants a 15% bonus to Dodge Chance.
50 Earthquake: AftershocksSecondary tremors knock enemies back and inflict 65% weapon damage as Fire.
JuggernautThe duration of control impairing effects on you are reduced by 20%. In addition, whenever a Stun, Fear, Immobilize or Charm is cast on you, you have a chance to recover 15% of your maximum Life.
51 Frenzy: SmiteAdd a 20% chance to call down a bolt of lightning from above, stunning your target for 1.5 seconds.
Call of the Ancients: Madawc's MadnessMadawc gains the skill Seismic Slam which deals 180% of your weapon damage to enemies in an arc.
52 Bash: PulverizeCause a shockwave that inflicts 38% weapon damage to enemies in a 26 yard line behind the targeted enemy.
Revenge: ProvocationIncreases the chance Revenge will become active to 30% each time you are hit by an attack.
Wrath of the Berserker: Striding GiantIncreases bonus to Dodge Chance to 60%.
53 Hammer of the Ancients: BirthrightCritical Hits have a 10% chance to cause enemies to drop treasure or health globes.
Sprint: Forced MarchIncrease the movement speed of allies within 50 yards by 20% for 3 seconds.
54 Ground Stomp: AvalancheEnemies are knocked back 9 yards and inflict 55% weapon damage to enemies in the landing area.
Weapon Throw: Dread BombExpend all remaining Fury to throw a corpse which inflicts an additional 3% weapon damage for each point of Fury expended to all enemies within 12 yards of the target.
Battle Rage: BloodshedWhile under the effects of Battle Rage, Critical Hits have a chance to cause an explosion of blood dealing 20% of the damage done to all other nearby enemies.
55 Cleave: Gathering StormEnemies cleaved have their movement speed reduced by 80% for 1 second.
UnforgivingYou no longer degenerate Fury. Instead, you gain 1 Fury every 2 seconds.
56 Rend: BloodbathEnemies killed while bleeding cause all enemies within 10 yards to begin bleeding for 60% weapon damage as Physical over 3 seconds.
Earthquake: Path of FireProject secondary tremors up to 12 yards ahead of you that inflict 65% weapon damage as Fire.
Furious Charge: DreadnoughtRegain 8% of your maximum Life for each target hit by Furious Charge.
57 Seismic Slam: Cracking RiftFocus the seismic shockwaves along a narrow path to inflict 255% weapon damage to targets along a 42 yard path.
Threatening Shout: TerrifyEnemies are severely demoralized. Each enemy has a 35% chance to flee for 2.5 seconds.
58 Ignore Pain: Contempt for WeaknessReflects 50% of ignored damage back at the enemy.
Call of the Ancients: Talic's AngerTalic gains the skill Leap which deals 250% of your weapon damage to enemies in the area of the leap.
59 Frenzy: ManiacEach Frenzy effect also increases your damage by 4%.
Whirlwind: Volcanic EruptionTurns Whirlwind into a torrent of magma that inflicts 143% weapon damage as Fire.
Overpower: RevelHeal 8% of your maximum Life for every enemy hit.
60 Leap: Death from AboveLand with such force that enemies have a 100% chance to be stunned for 3 seconds.
War Cry: ImpunityAll of your resistances are increased by 50% while affected by War Cry.
Wrath of the Berserker: Thrive on ChaosEvery 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Boon of Bul-KathosThe cooldown on your Earthquake, Call of the Ancients, and Wrath of the Berserker skills is reduced by 30 seconds.